ranviermud
SDLPoP
ranviermud | SDLPoP | |
---|---|---|
14 | 16 | |
783 | 1,059 | |
0.1% | - | |
0.0 | 4.8 | |
10 months ago | 9 days ago | |
JavaScript | C | |
MIT License | GNU General Public License v3.0 only |
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ranviermud
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Lessons from Open-Source Game Projects
Ravenier - MUD server (text-based MMORPG). Javascript, Node.js
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Codebases with good docs (like Evennia)
https://ranviermud.com JS
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I need help making a telnet MUD
Last commit was oct 25th 2020 it looks like. https://github.com/RanvierMUD/ranviermud
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Looking for an open-source MUD engine to use in my project
ranvier looks great, though it might be more than I need for this project
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Do people still use ranvier MUD
Looking at the commit frequency on their GitHub, it looks like it hasn't been updated in a while. I'm not sure if anyone's working on it behind the scenes and just hasn't pushed to the main repository, but it's not a good sign that the last public push was 2 years ago.
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Newbie seeking wisdom.
Then that depends on the MUD engine you're planning to use. Evennia is in python, which may help since you're familiar with it, although it is a pretty large and complicated beast. Ranvier is a pretty simple and streamlined MUD engine that is written in Javascript and likely a great place to start if you're not an old MUD player who wants to recreate their old SMAUG or Circle favorite mud. It can be installed via node.js even. Both Ranvier and Evennia (I think) allow you to build the rooms interactively within a running mud (not 100% sure on that)
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Modern MU* Platforms: Web-integration, mobile/desktop apps, etc.
Indeed! Another one I forgot to mention is Ranvier in javascript and node.js which I think also allows websockets to communicate in ways other than telnet.
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Text Adventure Game
I been working on something similar (very slowly in the little free time I have), and found this: https://ranviermud.com
- What does the future of mud development look like?
- Python or JavaScript - MUD Game
SDLPoP
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Lessons from Open-Source Game Projects
SDLPoP - Prince of Persia clone based on DOS disassembly. C, SDL2
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Fan Games & Remakes
I love the original Prince of Persia, and the SDLPoP fan remake plays beautifully on the Deck (just add the Windows/Linux version from here as a non-Steam game).
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SdLPoP control issues
SDLPoP is an open source port of the original Prince of Persia using the sdl library. Yes, I've also gathered that it's a standalone application that doesn't run through RetroArch. The documentation for the particular Retropie port of it is a bit sparse, but from what I've been able to gather apparently if one has control issues they should use that gamecontrollerdb.txt file and configure it correctly, but it's just that I couldn't get it to work. Whether I'm doing something wrong or there's something wrong with the port itself given the hardware, I don't know, that's why I'm asking for help here. For reference, here's some of the information I've already gone through : https://github.com/NagyD/SDLPoP
- I feel old
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Prince of Persia - great cinematic platformer, and probably first game I ever played. My oldest gaming memory is main character dying on spikes.
There's a source port to run the game on modern systems: https://github.com/NagyD/SDLPoP
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If you’re old enough to remember: Prince of Persia from 1989
This is a good way to play this: https://github.com/NagyD/SDLPoP
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Prince of Persia JavaScript
This is great and I also enjoy https://github.com/NagyD/SDLPoP where my favourite feature is the ability to take a screenshot of the whole level... which usually fits well within my 4K display.
Oh, and playing at 3840x1200 means that every original 320x200 pixel is ... 144 pixels!
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Hacker News top posts: Nov 23, 2021
Prince of Persia open-source port based on the DOS version disassembly\ (33 comments)
- Prince of Persia Open Source, based on the disassembly of the DOS version, extended with new features
- An open-source port of Prince of Persia, based on the disassembly of the DOS version.
What are some alternatives?
evennia - Python MUD/MUX/MUSH/MU* development system
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
RockMUD - Node Websocket MUD Server. Demo: https://rockmud.herokuapp.com/
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
RPG-JS - Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
graphql-editor - 📺 Visual Editor & GraphQL IDE.
Flask-roguelike - Learning project to figure out how JS and Python communicate. End result, likely the same engine as usual
Prince-of-Persia-Apple-II - A running-jumping-swordfighting game I made on the Apple II from 1985-89
game - ⚔️ An online JavaScript 2D Medieval RPG.
reactos - A free Windows-compatible Operating System
dead-souls - dead-souls 3.8.6 with fluffos 2019
yojimbo - A network library for client/server games written in C++