racing-game
lighthouse
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racing-game | lighthouse | |
---|---|---|
19 | 152 | |
2,094 | 27,846 | |
0.0% | 0.7% | |
0.0 | 9.6 | |
about 1 year ago | 3 days ago | |
TypeScript | JavaScript | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
racing-game
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Low poly smoke effect
this is how i did it in racing game: https://github.com/pmndrs/racing-game/blob/main/src/effects/Dust.tsx both the dust and the skid marks are instances, this should be fairly fast.
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Show HN: I made a site where you can travel in space in the browser
The racing game works on desktop Firefox on Ubuntu. Kind of. I get only jumpy spinning random frames once the car starts. Maybe it's https://github.com/pmndrs/racing-game/issues/152
The space travel site works on desktop Firefox but I can only click and drag. I didn't find any way to zoom. Basically I'm stuck on the objects I can see: Earth, Moon and Mars. But I didn't even looked for help in the other comments. Got work to do now.
Thanks for answering :-)
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A casual, scenic, procedurally-generated driving game I've been building - slowroads.io
beautiful! i love the looks and the physics feel great! you made your own engine for this? i've tried to make a mini racing game for fun once but physics (using cannon though) were the hardest part, it never felt as natural as this.
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Drive a Tesla Cybertruck or literally any car on your browser with Threejs
The open sourced racing game developed by Poimandres and other contributors on Github. The game features a 3D car in a track, and the user is supposed to reach the end of the track by driving the car to the end of the track as soon as possible. This project uses Cannon-ES, a physics library which is a fork of the original CannonJS by Stefan Hedman, currently being developed in house by the developers and other contributors of Poimandres.
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Why people have different opinions on React.js?
https://github.com/pmndrs/zustand#transient-updates-for-often-occuring-state-changes you can do something like this in redux, too, but you can't select state in that case. i use zustand in games even, for instance https://github.com/pmndrs/racing-game the usual problems where react interferes with performance do no apply here.
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[AskJS] Is it bad to make JavaScript games?
racing game https://github.com/pmndrs/racing-game
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CrookTown - Working on a GTA style game with Threejs/Cannonjs, you can tune cars, get chased by cops, shoot weapons, fly planes/helis, still in very early development, if anyone would like to follow the development you can join here: https://discord.gg/juYbPmmwzg or http://crook.town/ :) <3
there's a similar project that's open source and desperately looking for contributors: https://github.com/pmndrs/racing-game :-)
- Racing Game in ClojureScript
- Open source racing game in React, developed by everyone willing
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๐งข Stefan's Web Weekly #22
pmndrs/racing-game โ An open source racing game developed by everyone willing.
lighthouse
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Top 20 Frontend Interview Questions With Answers
Google Core Vitals now represent the most important metrics to focus on when it comes to technical SEO. Google Core Vitals are a set of standardized metrics that Google uses to evaluate the user experience offered by a web page and assign it a technical SEO grade. Several tools exist to measure and report technical SEO performance, but the most reliable is Google Lighthouse.
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help needed with lighthouse ci for angular, github actions, PROTOCOL_TIMEOUT: (Method: Debugger.disable)
- referred to https://github.com/GoogleChrome/lighthouse/issues/6512 but didnt see network.disable error - added staticdistdir as per https://github.com/GoogleChrome/lighthouse-ci/blob/main/docs/configuration.md,
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Is Lighthouse a misleading performance tool?
There has been discussion about adding a visual indicator to make the mode more obvious, but it has not made it into Chrome devtools!
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When connecting to the PSI api via SF what is the level of simulated network throttling used?
I haven't tried it, but you might be able to control throttling by using lighthouse to get performance data: https://github.com/GoogleChrome/lighthouse/blob/main/docs/throttling.md
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7 Proven Practices to Boost Development Speed and Project Quality
When we implemented the MVP of the fintech app, we had a quite complicated form. At that time, I was still young and inexperienced. And eventually, we realized that our project was slowing down. We had to spend additional hours figuring out the reason. We had many unnecessary re-renders because we ignored basic rules related to props in React. I wanted to do everything possible to avoid such situations in the future. So, I added to the project linters like this and an additional starting configuration to package.json to run why-did-you-render. In short, this plugin issues a warning if something is re-rendered unnecessarily and suggests how to avoid it. Also, we included running Lighthouse in headless mode. Some people say that premature optimizations are bad, but for me, it's a principle: do it right from the start.
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How To Optimize Your React Appโs Performance
You can run a Lighthouse audit in two ways: either on the command line or in a browser. If you want to run audits on the command line, you will first need to install the Lighthouse command:
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I'm a frontend devloper and looking for mentorship/guidance in architecting an application with was
i wanted to run the lighthouse(lh) docker container on multiple EC2 instances in different regions. I'm thinking of triggering the EC2 instance with the lambda function once the lh container has audited the URL the results will be sent "SUB rest API" which will further update the UI
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Performance scores for Google Lighthouse/Insights seem to be very inaccurate
There's a link to what they mean by mobile network there (https://github.com/GoogleChrome/lighthouse/blob/main/docs/throttling.md) and it says:
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How to store your app's entire state in the url
Here's the non-psuedo code equivalent that can leverage CompressionStream rather than using a browserified-gzip-library: https://github.com/GoogleChrome/lighthouse/blob/437eb4d757c5...
We use it in Lighthouse for the exact same purpose, a URL #hash full of state. We found that modern browsers support 10mb of data in the hash. https://github.com/GoogleChrome/lighthouse/pull/12509#discus...
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Top 10 Tools for Core Web Vitals Monitoring
Lighthouse: This is an open-source tool developed by Google that allows you to audit the performance of your website. You can use Lighthouse to get a detailed report on your website's Core Web Vitals, as well as other performance metrics. You can run Lighthouse in Chrome DevTools or as a command-line tool.
What are some alternatives?
uncharted - Visualization of our solar neighborhood using three.js
axe-core - Accessibility engine for automated Web UI testing
racing-game-cljs - A 3D racing game built with ClojureScript, React and ThreeJS
unlighthouse - Scan your entire site with Google Lighthouse in 2 minutes (on average). Open source, fully configurable with minimal setup.
cannon-es - ๐ฃ A lightweight 3D physics engine written in JavaScript.
webpack-bundle-analyzer - Webpack plugin and CLI utility that represents bundle content as convenient interactive zoomable treemap
folio-2019
Vue Storefront - Alokai is a Frontend as a Service solution that simplifies composable commerce. It connects all the technologies needed to build and deploy fast & scalable ecommerce frontends. It guides merchants to deliver exceptional customer experiences quickly and easily.
react-three-fiber - ๐จ๐ญ A React renderer for Three.js
Turbolinks - Turbolinks makes navigating your web application faster
reactanoid
lighthouse-ci - Automate running Lighthouse for every commit, viewing the changes, and preventing regressions