The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fire
Posts with mentions or reviews of Fire.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-08.
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How to commit the actively edited text?
In my code, I used a private variable _originalString to keep track of the keys of the actively edited syllable. As soon as I detect the start of a second syllable, I commit the first syllable. Handlers are also registered to handle different types of keypresses. This whole procedure was borrowed from the Fire IME. Here are the relevant lines in my source code: https://github.com/AlienKevin/hangeul_ime/blob/7110c980cacfd6ece457fe31ccbd6fd3e3a51896/HangulIME/HangulIMEInputController.swift#L6-L20
vger
Posts with mentions or reviews of vger.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-10.
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Drawing with Lua in the Canvas Node in Audulus 1: Hello Rectangle!
You can see the source code for vger here: https://github.com/audulus/vger
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Vector Graphics on GPU
I did vector graphics using SDFs in this library (https://github.com/audulus/vger). Works pretty well for my uses which are rendering dynamic UIs, not rendering SVGs. But I can still do some pretty gnarly path fills!
What are some alternatives?
When comparing Fire and vger you can also consider the following projects:
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
rui - Declarative Rust UI library