quickretro VS neko

Compare quickretro vs neko and see what are their differences.

quickretro

A real-time example app for conducting a quick sprint retro (by vijeeshr)

neko

Neko is a cross-platform open-source animated cursor-chasing cat. This is the reimplementation write in Go. (by crgimenes)
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quickretro neko
1 1
4 309
- -
8.7 7.9
about 1 month ago 4 days ago
Go Go
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

quickretro

Posts with mentions or reviews of quickretro. We have used some of these posts to build our list of alternatives and similar projects.

neko

Posts with mentions or reviews of neko. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.
  • Dynamouse: Mouse driver for big Mac studios
    6 projects | news.ycombinator.com | 30 Jan 2024
    I think it's relatively straightforward? Each mouse should be generating input events, it's "just" a matter of "Mouse1 += (100x, 200y)", "Mouse2 += (-3x, -5y)" and keeping track of a virtual cursor/pointer position that the "real" cursor should jump to depending on which mouse is generating input events.

    ...and for the use cases, having an extended desktop (eg: airplay to HDTV mounted on the wall) and being able to have your primary "desktop" mouse 100% glued to your main screen, but a secondary "click the play next video button on the tv" mouse is genius!

    I'm pretty sure if somebody were sufficiently innovative they could paint a bullseye/target around the virtual cursors with some sort of minor performance penalty (a-la: xNeko - https://github.com/crgimenes/neko).