quake3pico
Quake3e
quake3pico | Quake3e | |
---|---|---|
5 | 28 | |
27 | 1,131 | |
- | - | |
10.0 | 8.2 | |
about 1 year ago | 16 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quake3pico
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[Picoxr] Liste für nützliche APKs @Pico4
Quake3VR
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Quake 3 on Pico 4
Latest release: https://github.com/lvonasek/quake3pico/releases
- Quake 3 VR
- List for usefull APK's @Pico4
- Quake3VRmod updated to run on Pico 4
Quake3e
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Need some help
```The Quake3e source port (https://github.com/ec-/Quake3e) is included.
- What the heck is going on
- You offline quaker WANT to try this! Q3e (optional CPM) +SpiterBot Mod
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What is difference between quake live and quake 3?
Quake3e
- Help building Quake3e engine, I want to update flathub's version of OpenARENA.
- Q3 source port help
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Can someone please help me make quake 3 arena and quake 3 team arena work on windows 10?
you need a source port, like quake3e
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Quake III Arena (Steam), which Vulkan patch should I use (MSVC or MINGW)?
It's there : https://github.com/ec-/Quake3e/releases
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Hey I just got Quake III Arena anything I should know?
quake3e is vastly superior to ioq3
- Quake 3 Arena on S3 Savage IX
What are some alternatives?
q3vm - Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input
dm-engine - DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
vkQuake3 - Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
spearmint - Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
volk - Meta loader for Vulkan API
yquake2 - The Yamagi Quake II client
Quakespasm - Extra bloaty junk to modernise stuff a bit.
doon-vk - Personal exploration of the Vulkan API
client-linux - nQuake for Linux