qpwgraph
NoiseTorch
qpwgraph | NoiseTorch | |
---|---|---|
21 | 106 | |
144 | 8,996 | |
- | 1.1% | |
8.6 | 5.1 | |
5 days ago | 19 days ago | |
C++ | Go | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
qpwgraph
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Create software audio devices at runtime in Linux
reasonable gui solution: qpwgraph
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I made a simple pipewire tool for redirecting links
qpwgraph?
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VirtManager defaults to the wrong audio output every time
qpwgraph is a GUI to manage the pipewire audio routes
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Easy Effects: Audio effects for PipeWire applications
The example referenced the it's Catia, but qpwgraph https://gitlab.freedesktop.org/rncbc/qpwgraph and helvum https://gitlab.freedesktop.org/pipewire/helvum should do a good job too. Either way, it's easy to achieve multiple outputs with any of those.
- setting rules for default sinks, virtual sinks, and routing?
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Double Audio Output (Speakers, Jack)
I use qpwgraph to output my music on my speakers and all other sounds on my headphones. You might want to check it out
- Brit cops rapped over app that recorded 200k phone calls
- JACK users: What do you currently miss in PipeWire that you otherwise are able to do with JACK?
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How does Pipewire work with Qjackctl/Jack?
For routing, use qpwgraph.
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New To Linux Audio; How To Jack'd Default Output?
If you're using Pipewire, you'll probably want to use qpwgraph instead of qjackctl. It's almost identical to qjackctl, but is built for Pipewire and should have better support.
NoiseTorch
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Ask HN: What are some unpopular technologies you wish people knew more about?
Noisetorch. https://github.com/noisetorch/NoiseTorch
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Real-Time Noise Suppression for PipeWire writen in Rust
Interesting! How does it compare with NoiseTorch/RNNoise?
Interesting! I'm currently using NoiseTorch-ng. Although NoiseTorch works well, I don't like that you need to reload NoiseTorch every time you change a setting.
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Easy Effects: Audio effects for PipeWire applications
I till now haven't figured out how to setup noise reduction in PipeWire. In Pulse, it was very easy. At the present, I'm using https://github.com/noisetorch/NoiseTorch.
(I do like PipeWire)
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Audio crackling woes on Pop_OS 22.04
You could always try NoiseTorch. https://github.com/noisetorch/NoiseTorch
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Steam Deck's fan noises interfere with a built in mic
Maybe it will be possible to integrate this or something like this to SteamOS, given it's using PipeWire: https://github.com/noisetorch/NoiseTorch
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Mic problems in game (Apex legends)
If Apex allows you to select a mic, you can make a virtual (filtered) one with noisetorch.
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FOSS open source version of adobe enhance - Enhance voice recordings
Don't know if you are looking for the same - NoiseTorch - Works like a charm.
- Noise cancellation for linux
- AI Audio Upscaling?
What are some alternatives?
pipecontrol - Pipewire control GUI program in Qt (Kirigami2)
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
UbuntuProAudio
cadmus - A GUI frontend for @werman's Pulse Audio real-time noise suppression plugin
android-call-recorder
noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise
rnnoise - Recurrent neural network for audio noise reduction
audio_mngr - Pulse Audio Cable Manager
PercepNet - Unofficial implementation of PercepNet: A Perceptually-Motivated Approach for Low-Complexity, Real-Time Enhancement of Fullband Speech
eqMac - macOS System-wide Audio Equalizer & Volume Mixer 🎧
mute-me - App is replaced by the new version which called Mutify