q3lite VS Quake-III-Arena-Kenny-Edition

Compare q3lite vs Quake-III-Arena-Kenny-Edition and see what are their differences.

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q3lite Quake-III-Arena-Kenny-Edition
1 2
93 290
- -
0.0 0.0
almost 3 years ago over 2 years ago
C C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

q3lite

Posts with mentions or reviews of q3lite. We have used some of these posts to build our list of alternatives and similar projects.

Quake-III-Arena-Kenny-Edition

Posts with mentions or reviews of Quake-III-Arena-Kenny-Edition. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-27.

What are some alternatives?

When comparing q3lite and Quake-III-Arena-Kenny-Edition you can also consider the following projects:

ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena

zork - The DUNGEON (Zork I) source

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

ustreamer - µStreamer - Lightweight and fast MJPEG-HTTP streamer

ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform

pistorm - 68k Hardware Emulator

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

adxl345spi - ADXL345 three-axis accelerometer reader (SPI interface)

glslViewer - Console-based GLSL Sandbox for 2D/3D shaders

vkQuake3 - Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition

darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org