q3lite VS glslViewer

Compare q3lite vs glslViewer and see what are their differences.

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q3lite glslViewer
1 7
88 4,417
- -
0.0 7.5
over 2 years ago 11 days ago
C C++
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

q3lite

Posts with mentions or reviews of q3lite. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning q3lite yet.
Tracking mentions began in Dec 2020.

glslViewer

Posts with mentions or reviews of glslViewer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-02.

What are some alternatives?

When comparing q3lite and glslViewer you can also consider the following projects:

ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

glsl-sandbox - Shader editor and gallery.

ustreamer - µStreamer - Lightweight and fast MJPEG-HTTP streamer

glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

pistorm - 68k Hardware Emulator

tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway

glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable

cr - cr.h: A Simple C Hot Reload Header-only Library

adxl345spi - ADXL345 three-axis accelerometer reader (SPI interface)

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

sdcv