pyrender
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes. (by mmatl)
plotoptix
Data visualisation and ray tracing in Python based on OptiX 7.7 framework. (by rnd-team-dev)
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pyrender | plotoptix | |
---|---|---|
3 | 4 | |
1,229 | 474 | |
- | 1.3% | |
0.0 | 8.2 | |
about 2 months ago | about 2 months ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pyrender
Posts with mentions or reviews of pyrender.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
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good libraries for real time 3d visualization of position data?
im writing a program for a robot that will allow for the tracking of objects and the robots world positioning through aruco markers but i want to be able to have an easier way to double check if the data its producing is correct, thus ive been looking for libraries that can have a real time 3d viewer that runs in a separate thread and allows for me to load in models like obj'. i use to use pyrender which worked on my pc but it seams that the real time rendering does not work on mac and according to the github they still dont have an official fix at least not one i can get working. if anyone knows of a similar library thats easy to use please let me know!
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Python code that takes pictures from different view points of a 3d model
I've done something like this using https://github.com/mmatl/pyrender before. We were generating images + registered normal maps for a computer vision application.
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Anyone Using WSL2 with Arcade/Pyglet? (details in comments)
Some good debug info is available in this github thread for generic opengl debugging: https://github.com/mmatl/pyrender/issues/13
plotoptix
Posts with mentions or reviews of plotoptix.
We have used some of these posts to build our list of alternatives
and similar projects.
- Data visualisation and ray tracing in Python based on OptiX framework
- GitHub - rnd-team-dev/plotoptix: Data visualisation and ray tracing in Python based on OptiX 7.5 framework.
- Data visualisation and ray tracing in Python based on OptiX 7.5 framework
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The Moon, large and sweet render from the Moonscapes collection
Thx! It is plotoptix, a package for ray tracing in Python, actually written by me ;)
What are some alternatives?
When comparing pyrender and plotoptix you can also consider the following projects:
Open3D - Open3D: A Modern Library for 3D Data Processing
panim - Paradoxical ANIMation
VisPy - Main repository for Vispy
3D-Rendering-Desktop-App - 3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics.
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.
c-ray - c-ray is a small, simple path tracer written in C
wslg - Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
BlendLuxCore - Blender Integration for LuxCore
vedo - A python module for scientific analysis of 3D data based on VTK and Numpy