documentation
kakoune
documentation | kakoune | |
---|---|---|
14 | 110 | |
1,006 | 9,589 | |
0.3% | - | |
4.7 | 9.7 | |
2 months ago | 7 days ago | |
C++ | ||
GNU General Public License v3.0 or later | The Unlicense |
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documentation
- Currying
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How do product and record types work in your language?
The example from the PureScript documentation is:
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PureScript in Production
Filippo: With Haskell knowledge, reading PureScript documentation was enough.
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Anyone know what is wrong with my Vector3 Traversable instance?
See https://github.com/purescript/documentation/blob/master/errors/TypesDoNotUnify.md for more information, or to contribute content related to this error.
- [Help] Not able to import Math module. But able to find purescript-math module under bower_components
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[Help] Basic argonaut-codecs example
[1 of 1] Compiling Main Error found: in module Main at src/Main.purs:40:35 - 40:39 (line 40, column 35 - line 40, column 39) Could not match type { age :: Maybe Int , name :: String , team :: Maybe String} with type Json while checking that type t0 is at least as general as type Json while checking that expression user has type Json in value declaration main where t0 is an unknown type See https://github.com/purescript/documentation/blob/master/errors/TypesDoNotUnify.md for more information, or to contribute content related to this error. [error] Failed to build.)
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Kind system
I'm trying to get a better grasp on the type system of purescript. One thing I'm struggling to fully understand is how the so-called "kind system" works. The language reference is very brief about it.
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Elegant fix to this broken intuition, wrt subtract/minus-sign operator syntax, in partial application of infix operators?
purescript uses (_ - 5) for that operator section, which i'm not a total fan of, but it's at least unambiguous; agda would write it as _- 5
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Helix: a post-modern text editor
The one page you should add to the documentation is "differences from Vim".
For example, https://github.com/purescript/documentation/blob/master/lang... makes picking up PureScript as a Haskell programmer much easier than having to read all of the documentation and do the diff yourself.
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Coming from Haskell... Starting pains. How do you load your source intro repl?
More info can be found here: https://github.com/purescript/documentation/blob/master/guides/Getting-Started.md
kakoune
- Multi-cursor code editing: An animated introduction
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Helix: Release 24.03 Highlights
Helix's modal editing is based on Kakoune's modal editing which is like an evolution to Vim's modal editing. You can think of it as being always in selection (visual) mode. https://github.com/mawww/kakoune?tab=readme-ov-file#selectio...
- Kakoune
- Kakoune Code Editor
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A tutorial for the Sam command language (1986) [pdf]
And while it doesn’t use the sam language precisely, I think in the broader “postfix Vi with visual feedback” category Kakoune[1] also warrants mentioning. The command language, in my experience, feels much more logical than that of Vis coming from a blank slate (things might be different if you come from Vim, but even when I used Vim regularly I never used the editing language that much exactly because I could never remember the damn thing).
And having mentioned Kakoune it’d probably be unfair to then not mention Helix[2]. It has a very similar editing language, but it’s a fairly anti-Unix everything-bolted-in affair on the inside (“everything works out of the box” being the advertising take) compared to Kakoune’s Acme-inspired no-scripting scripting (there’s an ex-style command to exec a user program that can then drive the editor over stdio RPC, a set of hooks, and that’s it). So if you’ve come for the Plan 9 feels, I don’t expect Helix to be that appealing. It’s still a good editor, nevertheless.
[1] https://kakoune.org/
[2] https://helix-editor.com/
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What is the best book for complete beginner?
You can take a look at kakoune. The source code (excluding documentations, test cases, customizations etc.) is less than 40k. It is, IMHO, a show case of a C++ project in use.
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Why Kakoune
> I wonder if the author has ever heard of vis[0]
Yes.
https://github.com/martanne/vis/wiki/Differences-from-Kakoun...
https://github.com/mawww/kakoune/wiki#onboarding
> which imho fulfills far better each one of those premises
Not very motivated for such a harsh critic..
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Understanding the Origins and the Evolution of Vi and Vim
I've been using Vim for years, but if there was one thing I could change, it would be the verb-noun order. The Kakoune[1] editor behaves mostly like Vim, but where Vim has `dw` as "delete word", Kakoune has it backwards: `wd`.
It might sound minor, but by placing the range first, Kakoune can give a preview of what will be changed. The longer or more complicated the command, the more this feature shines.
Strictly better as far as I know. A shame my muscle memory, and all default installations, are still stuck with Vim.
[1] https://kakoune.org/
- Ask HN: Where do I find good code to read?
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Helix editor: Make HTTP requests and insert JSON
Helix is a postmodern text editor built in Rust built for the terminal. It is inspired by Kakoune, another Rust based text editor. Helix has got multiple selections, built-in Tree-sitter integration, powerful code manipulation and Language server support.
What are some alternatives?
helix - A post-modern modal text editor.
package-sets - PureScript packages for Spago and Psc-Package
micro-editor - A modern and intuitive terminal-based text editor
haddock-cheatsheet - A documentation-only package exemplifying haddock markup features
vis - A vi-like editor based on Plan 9's structural regular expressions
saka-key - A keyboard interface to the web
Yuescript - A Moonscript dialect compiles to Lua.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
xi-editor - A modern editor with a backend written in Rust.
neovim - Vim-fork focused on extensibility and usability