prost
Protobuf
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prost | Protobuf | |
---|---|---|
14 | 171 | |
3,513 | 63,657 | |
4.6% | 1.1% | |
8.3 | 10.0 | |
4 days ago | 1 day ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
prost
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Fivefold Slower Compared to Go? Optimizing Rust's Protobuf Decoding Performance
The benchmark is not comparing apples to apples.
prost is the most widely used Protobuf implementation in Rust, maintained by the Tokio organization. prost generates structs and serialization/deserialization code for you.
easyproto according to GitHib Search is used only by two projects. easyproto provides primitives for serializing and deserializing Protobuf, and requires hand writing code to do both.
A fair comparison would be prost vs google.golang.org/protobuf, or easyproto vs parts of quick-protobuf.
In most cases you can make Go as fast as Rust, but from my experience writing performance-sensitive code in Go requires significantly larger time investment and overall requires deeper language expertise. Pebble (RocksDB replacement in Go by CockroachDB) is a good example of this, the codebase is littered with hand-inlined[1] functions, hand-unrolled loops and it's not[2] even using Go memory management for performance critical parts, it's using the C memory allocator and manual memory management.
[prost]: https://github.com/tokio-rs/prost
- How Turborepo is porting from Go to Rust
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Hey Rustaceans! Got a question? Ask here! (49/2022)!
You could use Protocol buffers to define a message type, then use prost to generate encoding/decoding code for that type.
- Adding #derive to a struct defined in another place
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grpc gateway
Thanks but that doesn't seems to support `json_mapping` , there is a draft available but not sure when it will get merged https://github.com/tokio-rs/prost/pull/558
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[help] Tonic-build: how to generate generic service definition?
Hi r/rust, I have a question regarding tonic-build (or prost-build).
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Unwrapping inner values from the enum more easily?
Currently, I'm making some stuff by using protobuf via prost. Maybe you know, protobuf v3 treats all fields as optional, so it is pain to unwrap every nested field.
- Best way to communicate between Rust and Go?
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Past, present and future of rust-protobuf
Note: one additional key feature currently missing from Prost is Proto2 extensions.
- Does prost [protocol buffers for rust] use tokio runtime to implement GRPC service?
Protobuf
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Reverse Engineering Protobuf Definitions from Compiled Binaries
For at least 4 years protobuf has had decent support for self-describing messages (very similar to avro) as well as reflection
https://github.com/protocolbuffers/protobuf/blob/main/src/go...
Xgooglers trying to make do on the cheap will just create a Union of all their messages and include the message def in a self-describing message pattern. Super-sensitive network I/O can elide the message def (empty buffer) and any for RecordIO clone well file compression takes care of the definition.
Definitely useful to be able to dig out old defs but protobuf maintainers have surprisingly added useful features so you don’t have to.
Bonus points tho for extracting the protobuf defs that e.g. Apple bakes into their binaries.
- Show HN: AuthWin – Authenticator App for Windows
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Create Production-Ready SDKs With gRPC Gateway
gRPC Gateway is a protoc plugin that reads gRPC service definitions and generates a reverse proxy server that translates a RESTful JSON API into gRPC.
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Create Production-Ready SDKs with Goa
To use more recent versions of protoc in future applications, you can download them from the Protobuf repository.
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Roll your own auth with Rust and Protobuf
Use the Protobuf CLI protoc and the plugin protoc-gen-tonic.
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Add extra stuff to a “standard” encoding? Sure, why not
> didn’t find any standard for separating protobuf messages
The fact that protobufs are not self-delimiting is an endless source of frustration, but I know of 2 standards:
- SerializeDelimited* is part of the protobuf library: https://github.com/protocolbuffers/protobuf/blob/main/src/go...
- Riegeli is "a file format for storing a sequence of string records, typically serialized protocol buffers. It supports dense compression, fast decoding, seeking, detection and optional skipping of data corruption, filtering of proto message fields for even faster decoding, and parallel encoding": https://github.com/google/riegeli
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Block YouTube Ads on AppleTV by Decrypting and Stripping Ads from Profobuf
It looks like it is in fact universal. Just glancing at the code here, it looks like the tool searches any arbitrary file for bytes that look like encoded protobuf descriptors, specifically looking for bytes that are plausibly the beginning of a FileDescriptorProto message defined here:
https://github.com/protocolbuffers/protobuf/blob/main/src/go...
This takes advantage of the fact that such descriptors are commonly compiled into programs that use protobuf. The descriptors are usually embedded as constant byte arrays. That said, not all protobuf implementations embed the descriptors and those that do often have an option to inhibit such embedding (at the expense of losing some dynamic introspection features).
- How to learn to use protoc in 21 easily infuriating steps
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What's involved in protobuf encoding?
Not much. You can check the source code in https://github.com/protocolbuffers/protobuf. For example, for serializing a boolean in C#: https://github.com/protocolbuffers/protobuf/blob/main/csharp/src/Google.Protobuf/WritingPrimitives.cs#L165. Strings and objects are a bit more complicated, but it is all about turning the data into its byte representation.
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Trying To Solve The Confusion of Choice Between gRPC vs REST🕵
One of the key feature of gRPC is protobuf .proto file(nothing but just a contract for me between two communicator code components) This file and protobuff compiler is so mature, then it generates a direct client implementation using protoccompiler. ref
What are some alternatives?
rust-protobuf - Rust implementation of Google protocol buffers
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
tonic - A native gRPC client & server implementation with async/await support.
SBE - Simple Binary Encoding (SBE) - High Performance Message Codec
cargo-raze - Generate Bazel BUILD from Cargo dependencies!
MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]
varint-simd - Decoding and encoding gigabytes of LEB128 variable-length integers per second in Rust with SIMD
cereal - A C++11 library for serialization
ts-proto - An idiomatic protobuf generator for TypeScript
Apache Parquet - Apache Parquet
prost - PROST! a Protocol Buffers implementation for the Rust Language
Bond - Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.