proposal
distroless
proposal | distroless | |
---|---|---|
46 | 122 | |
3,290 | 17,749 | |
0.4% | 1.2% | |
4.4 | 9.4 | |
about 2 months ago | 9 days ago | |
Go | Starlark | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proposal
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Does Go Have Subtyping?
The conclusion is pretty weird to me.
Go does rely on monomorphization for generics, just like C++ and Rust. The only difference is that this is an implementation detail, so Go can group multiple monomorphizations without worrying about anything else [1]. This form of hybrid monomorphization is being increasingly common, GHC does that and Rust is also trying to do so [2], so nothing special for Go here.
On the other hand, explaining variance as a lifted polymorphism is---while not incorrect per se---also weird in part because a lack of variance is at worst just an annoyance. You can always make an adopter to unify heterogeneous types. Rust calls it `Box`, Go happens to call it an interface type instead. Both languages even do not allow heterogeneous concrete (or runtime) types in a single slice! So variance has no use in both languages because no concrete types are eligible for variance anyway.
I think the conclusion got weird because the term "subtyping" is being misused. Subtyping, in the broadest sense, is just a non-trivial type relation. Many languages thus have a multiple notion of subtyping, often (almost) identical to each other but sometimes not. Go in particular has a lot of them, and even some relation like "T implements U" is a straightforward record subtyping. It is no surprise that the non-uniform value representation has the largest influence, and only monomorphization schemes and hetero-to-homogeneous adapters vary in this particular group.
[1] https://github.com/golang/proposal/blob/master/design/generi...
[2] https://rust-lang.github.io/compiler-team/working-groups/pol...
- Backward Compatibility, Go 1.21, and Go 2
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Defining interfaces in C++ with ‘concepts’ (C++20)
https://github.com/golang/proposal/blob/master/design/generi...
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Why Turborepo is migrating from Go to Rust – Vercel
Go Team wanted generics since the start. It was always a problem implementing them without severely hurting compile time and creating compilation bloat. Rust chose to ignore this problem, by relying on LLVM backend for optimizations and dead code elimination.
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Are you a real programmer if you use VS Code? No Says OP in the byte sized drama
Hold up, did the members actually push this forward or was support just often memed about and suddenly this proposal was made: https://github.com/golang/proposal/blob/master/design/43651-type-parameters.md
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Major standard library changes in Go 1.20
As far as I can tell, the consensus for generics was "it will happen, but we really want to get this right, and it's taking time."
I know some people did the knee-jerk attacks like "Go sucks, it should have had generics long ago" or "Go is fine, it doesn't need generics". I don't think we ever needed to take those attitudes seriously.
> Will error handling be overhauled or not?
Error handling is a thorny issue. It's the biggest complaint people have about Go, but I don't think that exceptions are obviously better, and the discriminated unions that power errors in Rust and some other languages are conspicuously absent from Go. So you end up with a bunch of different proposals for Go error handling that are either too radical or little more than syntactic sugar. The syntactic sugar proposals leave much to be desired. It looks like people are slowly grinding through these proposals until one is found with the right balance to it.
I honestly don't know what kind of changes to error handling would appear in Go 2 if/when it lands, and I think the only reasonable answer right now is "wait and find out". You can see a more reasonable proposal here:
https://github.com/golang/proposal/blob/master/design/go2dra...
Characterizing it as a "lack of vision" does not seem fair here--I started using Rust back in the days when boxed pointers had ~ on them, and it seemed like it took Rust a lot of iterations to get to the current design. Which is fine. I am also never quite sure what is going to get added to future versions of C#.
I am also not quite sure why Go gets so much hate on Hacker News--as far as I can tell, people have more or less given up on criticizing Java and C# (it's not like they've ossified), and C++ is enough of a dumpster fire that it seems gauche to point it out.
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Go's Future v2 and Go's Versioning
There will almost certainly not be a Go 2 in that sense. There is a Go 2 transition doc which extensively discusses what "Go 2" means. The conclusion is
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What's the status of the various "Go 2" proposals?
As it says on that page - those were not proposals. They were draft ideas to get feedback on. You can see the list of proposals in this repository: https://github.com/golang/proposal
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An alternative memory limiter for Go based on GC tuning and request throttling
Approximately a year ago we faced with a necessity of limiting Go runtime memory consumption and started work on our own memory limiter. At the same time, Michael Knyszek published his well-known proposal. Now we have our own implementation quite similar to what has been released in 1.18, but there are two key differences:
- Shaving 40% off Google’s B-Tree Implementation with Go Generics
distroless
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Chainguard Images now available on Docker Hub
lots of questions here regarding what this product is. I guess i can provide some information for the context, from a perspective of an outside contributor.
Chainguard Images is a set of hardened container images.
They were built by the original team that brought you Google's Distroless (https://github.com/GoogleContainerTools/distroless)
However, there were few problems with Distroless:
1. distroless were based on Debian - which in turn, limited to Debian's release cadence for fixing CVE.
2. distroless is using bazelbuild, which is not exactly easy to contrib, customize, etc...
3. distroless images are hard to extend.
Chainguard built a new "undistro" OS for container workload, named Wolfi, using their OSS projects like melange (for packaging pkgs) and apko (for building images).
The idea is (from my understanding) is that
1. You don't have to rely on upstream to cut a release. Chainguard will be doing that, with lots of automation & guardrails in placed. This allow them to fix vulnerabilties extremely fast.
- Language focused Docker images, minus the operating system
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Using Alpine can make Python Docker builds 50× slower
> If you have one image based on Ubuntu in your stack, you may as well base them all on Ubuntu, because you only need to download (and store!) the common base image once
This is only true if your infrastructure is static. If your infrastructure is highly elastic, image size has an impact on your time to scale up.
Of course, there are better choices than Alpine to optimize image size. Distroless (https://github.com/GoogleContainerTools/distroless) is a good example.
- Smaller and Safer Clojure Containers: Minimizing the Software Bill of Materials
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Long Term Ownership of an Event-Driven System
The same as our code dependencies, container updates can include security patches and bug fixes and improvements. However, they can also include breaking changes and it is crucial you test them thoroughly before putting them into production. Wherever possible, I recommend using the distroless base image which will drastically reduce both your image size, your risk vector, and therefore your maintenance version going forward.
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Minimizing Nuxt 3 Docker Images
# Use a large Node.js base image to build the application and name it "build" FROM node:18-alpine as build WORKDIR /app # Copy the package.json and package-lock.json files into the working directory before copying the rest of the files # This will cache the dependencies and speed up subsequent builds if the dependencies don't change COPY package*.json /app # You might want to use yarn or pnpm instead RUN npm install COPY . /app RUN npm run build # Instead of using a node:18-alpine image, we are using a distroless image. These are provided by google: https://github.com/GoogleContainerTools/distroless FROM gcr.io/distroless/nodejs:18 as prod WORKDIR /app # Copy the built application from the "build" image into the "prod" image COPY --from=build /app/.output /app/.output # Since this image only contains node.js, we do not need to specify the node command and simply pass the path to the index.mjs file! CMD ["/app/.output/server/index.mjs"]
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Build Your Own Docker with Linux Namespaces, Cgroups, and Chroot
Lots of examples without the entire OS as other comments mention, an example would be Googles distroless[0]
[0]: https://github.com/GoogleContainerTools/distroless
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Reddit temporarily ban subreddit and user advertising rival self-hosted platform (Lemmy)
Docker doesn't do this all the time. Distroless Docker containers are relatively common. https://github.com/GoogleContainerTools/distroless
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Why elixir over Golang
Deployment: https://github.com/GoogleContainerTools/distroless
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Reviews
Or use distroless image as it includes one, among others. https://github.com/GoogleContainerTools/distroless/blob/main/base/README.md
What are some alternatives?
go - The Go programming language
iron-alpine - Hardened alpine linux baseimage for Docker.
vscode-gremlins - Gremlins tracker for Visual Studio Code: reveals invisible whitespace and other annoying characters
spring-boot-jib - This project is about Containerizing a Spring Boot Application With Jib
avendish - declarative polyamorous cross-system intermedia objects
jib - 🏗 Build container images for your Java applications.
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
podman - Podman: A tool for managing OCI containers and pods.
go-generic-optional - Implementation of Optionals in Go using Generics
dockerfiles - Various Dockerfiles I use on the desktop and on servers.
go_chainable - With generics, allowing chainable .Map(func(...)).Reduce(func(...)) syntax in go
docker-alpine - Official Alpine Linux Docker image. Win at minimalism!