prolificdreamer
Magic123
prolificdreamer | Magic123 | |
---|---|---|
5 | 2 | |
1,387 | 1,467 | |
3.0% | - | |
4.5 | 6.1 | |
6 months ago | 30 days ago | |
Python | Jupyter Notebook | |
Apache License 2.0 | Apache License 2.0 |
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prolificdreamer
- ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation
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Magic123: One Image to High-Quality 3D Object Generation
Interesting work! But given the time and complexity of the generation, I think VSD-loss based implementations have higher fidelity. See https://github.com/thu-ml/prolificdreamer or https://github.com/threestudio-project/threestudio/tree/main...
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[D] NeRF, LeRF, Prolific Dreamer, Neuralangelo, and a lot of other cool NeRF research
[Code] https://github.com/thu-ml/prolificdreamer
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Is it possible for me to approximate a depth map from a generated image and make a 3D model?
Personally, I'm waiting for code to drop for this one: https://github.com/thu-ml/prolificdreamer
Magic123
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Magic123: One Image to High-Quality 3D Object Generation
The code is here, so it seems so: https://github.com/guochengqian/Magic123
What are some alternatives?
hyperreel - Code release for HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Sampling
threestudio - A unified framework for 3D content generation.
stable-diffusion-howto - Run Stable Diffusion on your M1 Mac’s GPU (Intel and non-Apple PCs are also supported)
score_sde_pytorch - PyTorch implementation for Score-Based Generative Modeling through Stochastic Differential Equations (ICLR 2021, Oral)
instruct-pix2pix
DreamCraft3D - [ICLR 2024] Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more
CrossAttentionControl - Unofficial implementation of "Prompt-to-Prompt Image Editing with Cross Attention Control" with Stable Diffusion
score_sde - Official code for Score-Based Generative Modeling through Stochastic Differential Equations (ICLR 2021, Oral)
BungeeNeRF - [ECCV22] BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering
lerf - Code for LERF: Language Embedded Radiance Fields