poryscript
High-level scripting language for gen 3 pokemon decompilation projects (by huderlem)
poryscript | pokeemerald-speedchoice | |
---|---|---|
2 | 3 | |
157 | 14 | |
- | - | |
7.4 | 0.0 | |
4 months ago | over 1 year ago | |
Go | C | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
poryscript
Posts with mentions or reviews of poryscript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-15.
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Bi-Weekly Questions Thread
scripting is something i have a lot less experience in, both in binary and decomp. from the little scripting i've done, writing in poryscript seems a lot like writing in binary script languages, except that you don't have to worry about offsets and free space. i think this is the main difference you'll find if you only make simple events.
porymap, a map editor for pokeemerald, has a mac version, and so does poryscript which is a script editor. for anything else, you don't need any extra tools at all. you'll edit pokemon base stats in any text editor, and graphics in any image editor.
pokeemerald-speedchoice
Posts with mentions or reviews of pokeemerald-speedchoice.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-06.
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Pokémon Emerald Randomizer
To get the evolve every level option you need the speedchoice version of an Emerald rom. You can patch a standard rom to speedchoice or find a pre-patched rom elsewhere.
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Need Help setting up pokeemerald
pokeemerald-speedchoice/INSTALL.md at master · ProjectRevoTPP/pokeemerald-speedchoice · GitHub
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Bi-Weekly Questions Thread
there's also a pokered speedchoice if you're interested, as well as pokeemerald tho it looks like you'll have to build that one yourself.
What are some alternatives?
When comparing poryscript and pokeemerald-speedchoice you can also consider the following projects:
pokeemerald - Decompilation of Pokémon Emerald
pokecrystal - Disassembly of Pokémon Crystal
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
Complete-Fire-Red-Upgrade - A complete upgrade for FireRed, including an upgraded Battle Engine.
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
polishedcrystal - An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
PokemonGameEditor - An all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games.
poryscript vs pokeemerald
pokeemerald-speedchoice vs pokecrystal
poryscript vs pokefirered
pokeemerald-speedchoice vs pokeemerald-expansion
poryscript vs pokecrystal
pokeemerald-speedchoice vs Complete-Fire-Red-Upgrade
poryscript vs porymap
pokeemerald-speedchoice vs pokefirered
poryscript vs pokeemerald-expansion
pokeemerald-speedchoice vs polishedcrystal
poryscript vs PokemonGameEditor
pokeemerald-speedchoice vs pokeemerald