ports
fmoad-cailin
ports | fmoad-cailin | |
---|---|---|
14 | 2 | |
475 | 3 | |
1.7% | - | |
10.0 | 2.6 | |
5 days ago | over 2 years ago | |
Makefile | C | |
- | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ports
- Wayland on OpenBSD
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Firejail: Light, featureful and zero-dependency security sandbox for Linux
I think OpenBSD comes the closest to what you want with its two easy to use syscalls that provide syscall filtering and restricting access to paths:
https://man.openbsd.org/pledge.2
https://man.openbsd.org/unveil.2
A few random examples:
https://github.com/tmux/tmux/blob/c8494dff7b6b9a996866edaf8c...
https://github.com/openbsd/ports/blob/master/www/mozilla-fir...
https://github.com/openbsd/ports/blob/master/www/mozilla-fir...
To get the best isolation you need to patch the source — the application needs to go through initial setup and then drop privileges to the absolute possible minimum. But it's easy to make custom wrappers for third-party applications — the above profiles taken from the OpenBSD ports tree are the proof.
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Understanding rc.d/
Have you checked the no-ip port: https://github.com/openbsd/ports/blob/master/net/no-ip/pkg/noip2.rc
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OpenBSD: Shutdown/reboot now require membership of group _shutdown
> https://github.com/openbsd/ports/commit/bf33ea5f3ff390d8cde3...
Now, this is surprising. I randomly clicked on that link and I immediately see that the code and the patch has a bug. It only checks the first 8 characters:
- if (gr != NULL && strncmp(gr->gr_name, "operator", 8) == 0)
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Does OpenBSD have temperature monitoring and CPU usage issues?
Some people are working around this by using obsdfreqd, some by patching sys/kern/sched_bsd.c (change if (hw_power) to if (0 && hw_power)), some by simply setting to a lower speed (sysctl hw.perfpolicy=manual and hw.setperf=99 might be enough as this disables turbo mode found on some CPUs).
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How to compile something that requires OpenSSL?
You could also look into a port that has a hard dependency on openssl like: https://github.com/openbsd/ports/tree/master/security/sslscan
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How I would sell OpenBSD as a salesperson
For me it's the ease of management and good documentation.
For example, during 6.8 to 6.9 upgrade, there was a major postgresql upgrade.
It is mentioned in the doc https://www.openbsd.org/faq/upgrade69.html (see Special packages at the bottom).
You're redirected to the package README with special instructions on how to setup and upgrade: https://github.com/openbsd/ports/blob/master/databases/postg...
Et voilà, everything is explained.
On debian, if I am not careful, I'll do an upgrade and risk breaking something during a db migration (I'm looking at you MySQL upgrades...).
- So I installed OpenBSD 7.0 on my iMac G3 and well no desktop environment will fully install because of missing packages… even compiling CDE was a no go because KSH93 is broken on macppc. At least it’s a step in the right direction as far as getting anything graphical working.
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OpenBSD Gaming Updates Q2 2022
Godot engine gamecontroller support. This is limited and incomplete, but it's a start. A huge number of indie games made with Godot are released every week; most of which work at least partially with an XBox {360,One} controller. You can follow This Week in Godot if you're interested.
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Handling argc==0 in the Linux kernel
> OpenBSD has handled this case for some years. I do not know if there was any breakage or fallout from this.
The other thing about OpenBSD is that when they make a change to their OS, they also go through to make sure all the (third-party) ports/packages:
* https://cvsweb.openbsd.org/ports/
* https://github.com/openbsd/ports
do not break. So they're create patches for the software and and submit them upstream.
fmoad-cailin
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OpenBSD Gaming Updates Q2 2022
The OpenAL-based implementation of FMOD is stuck, due to 1) I can't so far figure out how to fix the music restarting with every scene switch in Celeste, and 2) there is so far no solution to easily get the ID of the music tracks.
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Celeste on OpenBSD with Sound - Early Stage #PlayOnBSD
This is a look at what I've worked on. The setup is still a bit of a hassle - details are in the GitHub/CVSWeb repo README file. I have some thoughts on how to reduce the setup hassle if this should get more traction.
What are some alternatives?
mlvwm - Macintosh-like Virtual Window Manager (official repo)
Hypnagonia - Therapy through Nightmares
NsCDE - Modern and functional CDE desktop based on FVWM
dxvk-native - D3D9/11 but it runs natively on Linux!
xcape - Linux utility to configure modifier keys to act as other keys when pressed and released on their own.
OpenGMK - A rewrite of the GameMaker Classic engine runners with additional tooling
Perimeter
OpenBSD-Games-Database - Database of games that run on OpenBSD
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets