portable-simd
rand
portable-simd | rand | |
---|---|---|
19 | 29 | |
816 | 1,578 | |
2.0% | 1.1% | |
8.7 | 8.3 | |
21 days ago | 6 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
portable-simd
- Rust-lang/portable-SIMD: The testing ground for the future of portable SIMD
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Let's thank who have helped us in the Rust Community together!
Jubilee and Caleb Zulawski for their tireless work on the portable SIMD project. It will land, some day, and when it does it's going to be an amazing boon for the project.
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Mutually aligned vectors?
The portable SIMD project implements an as_simd() function for slices. The basics are that you get 3 slices and the middle one is a SIMD slice. It allows for fast aligned loads of the data, which could matter if your algorithm is becoming memory bound; it is also a convenient and safe abstraction. In my case, I actually have 2 vectors (say, x and y). I can take them apart using as_simd() like so:
- Code review: deinterlacing a RGBA colour buffer with std::simd
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Base64 Encoding Performance: Java vs Rust
Rust has generics and monomorphization. You can write the algorithm once and compile for multiple targets. rust-lang/portable-simd
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Zen4's AVX512 Teardown
This Rust issue [0] was the best short summary of what an SIMD Shuffle is I could find:
„A "shuffle", in SIMD terms, takes a SIMD vector (or possibly two vectors) and a pattern of source lane indexes (usually as an immediate), and then produces a new SIMD vector where the output is the source lane values in the pattern given.“
[0] https://github.com/rust-lang/portable-simd/issues/11
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possibility of blas natively in Rust
Yet by default it generates code which is only compatible with Pentium4 or newer. In fact lots of serious issues relate to older CPUs and rustc developers plan is to declare them closed when they would be able to drop i686 support (all AMD CPUs which support SSE2 support x86-64, too while Intel situation is mess).
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Best portable simd library for stable rust?
The standard API crate for portable simd is at https://github.com/rust-lang/portable-simd, but using this requires nightly, which I don't want to do. I'd like to use a crate for simd that works on both x86_64 and wasm in stable rust. wide looks fine for this purpose. Are there any potentially better choices?
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Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
See: https://github.com/rust-lang/portable-simd
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
As for portable SIMD, there's relatively recent activity (last commit 20 days ago) on this repository: https://github.com/rust-lang/portable-simd
rand
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We have getrandom at home
Making compatibility promises for distributions means they cannot take advantage of potential advancements in the field.
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Blog Post: On Random Numbers
Defining an error type that is meaningful, portable, and compatible with no-std isn't straightforward. If the std lib's getrandom requires std, then just like that, rand and many other crates won't use it anyway. Using io::Result seems to me to face this challenge.
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Hey Rustaceans! Got a question? Ask here (52/2022)!
Some wasm targets can’t generate random numbers at all but in the case of the book because you are using wasm in a browser you can use JS to generate random numbers. I believe there’s a way to get the rand crate to use JS as the backend for generating rand but its a bit more convoluted than the easy one-liner that the book suggests.
- Data-driven performance optimization with Rust and Miri
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What crates are considered as de-facto standard?
rand
- Why Rust?
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[Media] Nebulabrot rendered with Rust — Explanations in the comments
This uses rand and xcomplex to handle the mathematics, png to write image files, and dialoguer and indicatif for some pretty prompts and progress bars.
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Do you ever use unsafe { .. } when not implementing custom data structures or interacting with external C code?
You can often achieve this without any unsafe by putting an assert!() on the length before the hot loop. For example, I got rid of some unsafe in rand that way.
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Original source of `(seed * 9301 and 49297) % 233280` random algorithm?
This is a widely used method to map random integers to floating point numbers, but it has the disadvantage of wasting 1 bit of float mantissa precision.
On modern CPUs, its computational advantage over full-precision mapping methods, such as multiplication by a float, is not always clear [1].
[1] https://github.com/rust-random/rand/issues/416
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Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
In fact, there are a lot of crates in Rust where in other programming languages, it would be included in the standard library. Examples are regex, random number generators, additional iterator methods, macros for other collections, num traits, loggers, HTTP libraries, error handling, async runtimes, serialization and deserialization, date and time, and many more.
What are some alternatives?
fast_image_resize - Rust library for fast image resizing with using of SIMD instructions.
fastrand - A simple and fast random number generator
rust-base64 - base64, in rust
fast-float-rust - Super-fast float parser in Rust (now part of Rust core)
faster-hex - fast hex
winapi-rs - Rust bindings to Windows API
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
yew - Rust / Wasm framework for creating reliable and efficient web applications
cargo-about - 📜 Cargo plugin to generate list of all licenses for a crate 🦀
cargo-fuzz - Command line helpers for fuzzing
ulid-rs - This is a Rust implementation of the ulid project
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266