popochiu
Rakugo-Dialogue-System
popochiu | Rakugo-Dialogue-System | |
---|---|---|
1 | 4 | |
151 | 207 | |
5.3% | 3.9% | |
8.7 | 7.1 | |
5 days ago | about 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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popochiu
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RPG in a Box: A grid-based, voxel-style game engine built on Godot
There are other "game engines on Godot" such as https://github.com/godot-escoria or https://github.com/mapedorr/popochiu .
Rakugo-Dialogue-System
- RPG in a Box: A grid-based, voxel-style game engine built on Godot
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Is there a VN creator that also has an overworld/controllable character element?
rakugo(https://github.com/rakugoteam/Rakugo) could work as a vn engine as it used the godot engine as a base, so you can combine it with other forms of gameplay possible. the great thing is that both this plugin and godot are both open source and free to use for both personal and commercial use
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Game engine recommendations? More complicated Visual Novel engine?
If you want something beyond Ren'py, I can't praise Godot enough. It has great documentation, it's free and open source under the MIT license (so there are no license fees to speak of), and there's even a really great actively-updated visual novel framework called Rakugo that features all of the basic-level stuff that Ren'py supports, while leaving everything that godot has to offer intact and available for use, so you can do anything your heart desires. They even have some addons for Rakugo that I haven't at all played with, but they provide some slightly more-advanced out-of-the-box capability for the Rakugo framework.
- Help finding a specific and easy engine for this idea/genre, pls read description (in internet there is not good answers and the "good" ones are very general and mention a lot of engines)
What are some alternatives?
godot-tool_button - Easily add buttons to the Godot inspector.
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
Voxel-Core - Voxel plugin for the Godot game engine!
GViNT - A Godot Engine toolkit for story-focused content scripting. Implements a minimalistic declarative scripting language that's directly translated into GDScript for seamless integration with arbitrary Godot systems. It emphasizes flexibility and customizability, and can be configured to suit the specific needs of a project.
godot-engine.supabase - A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.
godot-gamelevels-blueprint - Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
Stamina-Game - Essai de jeux vidéos, à l'abandon car implémenter le systeme de multijoueur la dedans reviendrai à tout recréer...
godot-powerful - List of plugins to turn godot into a most powerful engine that already is.