pooling_objects VS UndertaleModTool

Compare pooling_objects vs UndertaleModTool and see what are their differences.

pooling_objects

An object pooling implementation in GML for Game Maker Studio 2.3+ (by JeffersonJales)

UndertaleModTool

The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!) (by UnderminersTeam)
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pooling_objects UndertaleModTool
1 101
9 1,025
- 3.4%
0.0 8.9
over 2 years ago 4 days ago
Yacc C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pooling_objects

Posts with mentions or reviews of pooling_objects. We have used some of these posts to build our list of alternatives and similar projects.
  • Object Pooling library for GMS2.3
    1 project | /r/gamemaker | 26 Sep 2021
    I'm trying to make small libraries for Game Maker Studio 2 to easy start some projects. To start this, I created an object pooling lib. You can find it here: https://github.com/JeffersonJales/pooling_objects

UndertaleModTool

Posts with mentions or reviews of UndertaleModTool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-23.

What are some alternatives?

When comparing pooling_objects and UndertaleModTool you can also consider the following projects:

fmod-gms2 - Bindings to the FMOD Studio API for Game Maker Studio 2

YYToolkit - The definitive internal modding tool for GameMaker games

.NEXT - Next generation API for .NET

gamemaker-godot-dictionary - A dictionary for people moving from GM:S to Godot

ValveResourceFormat - 🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.

DogScepter - A work-in-progress modding tool geared toward UNDERTALE/DELTARUNE

CTR-tools - Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Naughty Dog (and a bit of Crash Bash too).

droidports - A repository for experimenting with elf loading and in-place patching of android native libraries on non-android operating systems.

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

godotdec - An unpacker for Godot Engine package files (.pck)

DR_CH2_Code_WIP