ponyc
v-mode
ponyc | v-mode | |
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61 | 89 | |
5,602 | 57 | |
0.2% | - | |
9.2 | 0.0 | |
7 days ago | over 1 year ago | |
C | Emacs Lisp | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 only |
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ponyc
- Old Version
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The problem with general purpose programming languages
For example, the actor's model is not used by a lot of languages, Pony (https://www.ponylang.io/) and Elixir are the only ones that I know, but they address the concurrency problem quite well, while it's a pain to deal with in other languages at large scale.
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Found a language in development called Vale which claims to be the safest AOT compiled language in the World (Claims to beSafer than Rust)
And that last point is critical. If the language flatly can't represent some concepts it uses, they have to be implemented somewhere else. I had a similar discussion with a proponent for Pony once- the language itself is 100% safe, and fully dependent on C for its runtime and data structures. One of Rust's core strengths is being able to express unsafe concepts, meaning the unsafe code can expose a safe interface that accurately describes its requirements rather than an opaque C ABI. Vale doesn't seem to do that.
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The Rust I wanted had no future
"Exterior iteration. Iteration used to be by stack / non-escaping coroutines, which we also called "interior" iteration, as opposed to "exterior" iteration by pointer-like things that live in variables you advance. Such coroutines are now finally supported by LLVM (they weren't at the time) and are actually a fairly old and reliable mechanism for a linking-friendly, not-having-to-inline-tons-of-library-code abstraction for iteration. They're in, like, BLISS and Modula-2 and such. Really normal thing to have, early Rust had them, and they got ripped out for a bunch of reasons that, again, mostly just form "an argument I lost" rather than anything I disagree with today. I wish Rust still had them. Maybe someday it will!"
I remember that one. The change was shortly after I started fooling with Rust and was major. Major as in it broke all the code that I'd written to that point.
"Async/await. I wanted a standard green-thread runtime with growable stacks -- essentially just "coroutines that escape, when you need them too"."
I remember that one, too; it was one of the things that drew me to the language---I was imagining something more like Pony (https://www.ponylang.io/).
"The Rust I Wanted probably had no future, or at least not one anywhere near as good as The Rust We Got."
Almost certainly true. But The Rust We Got is A Better C++, which was never appealing to me because I never liked C++ anyway.
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How long until Rust becomes mandatory, and use of any other language opens the developer up to Reckless Endangerment charges
Pony or bust.
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Universal parameter passing semantics
If you have a value in mutable storage, and want to treat it as an immutable parameter without copying it first, you will need to provide some way to guarantee that it won't be mutated while being treated as immutable! There doesn't seem to be a definitive best way to do that (although the likes of Pony make a try at it).
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Virtual Threads Arrive in JDK 21, Ushering a New Era of Concurrency
The love child of Erlang and Rust exists already: Pony.
https://www.ponylang.io
It really is the best of both languages... unfortunately, the main supporter of Pony seems to have stopped using it in favour of Rust though :D.
But if that's really what you want, Pony is your language. It definitely deserves more love.
- Programming language rule
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Why Turborepo is migrating from Go to Rust – Vercel
You can actually try to have a magic language which "does not ignore decades of PL research" but you are likely to get either something broken or a project that is likely not going to release in our lifetime.
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Show HN: Ractor – a Rust-based actor framework with clusters and supervisors
Never a bad time to plug Pony lang[1] - a safety-oriented actor-model language. In addition to the numerous safety guarantees, you also get a beautiful syntax and automatic memory management. Really a great language that often gets overshadowed by Rust's hype-turfing.
[1]: https://www.ponylang.io/
v-mode
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Things I've learned about building CLI tools in Python
Fingers crossed for vlang[0]. It's like golang with better types and more syntactic sugar. Feels like a proper upgrade from Python.
I really hope they succeed.
[0]: https://vlang.io/
- Ask HN: Who is developing a programming language that compiles to C?
- The V Programming Language 0.4
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Ah, Go, with its simple and straightforward syntax, where things just make sense (most of the time, before generics were added)
And again a No true Scotsman. If that's the kind of attitude you have towards languages, you'll appreciate V infinitely more than you might be appreciating Rust. After all, it offers better solutions than Rust, like autofree, they just aren't there yet :)
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Why is Vlang's autofree model not more widely used?
I discovered VLang today. It's an interesting project.
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Seed7 version 2023-05-29 released on GitHub and SF
According to their own benchmarks, Seed7 can run faster than C (it compiles to C, but it's entirely possible the emited code is better optimized than a human could write directly in C)... it doesn't have a GC BUT manages memory automatically (I didn't really follow the explanation in the FAQ, something about automatically freeing variables that go out of scope and keeping only one reference around?)... that's like a current pipe dream for language designers! From https://vale.dev/ to https://vlang.io/, no one has pulled that off yet, to my knowledge... has Seed7 done that all those years ago?!
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Eggcellent Adventure - announcement
Help V programming language to gain more popularity and show to game development community that this is a good language for game development
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As a Go developer, I’m surprised Crystal isn’t more popular
Try http://vlang.io
- Go superset
What are some alternatives?
gleam - ⭐️ A friendly language for building type-safe, scalable systems!
Odin - Odin Programming Language
Halide - a language for fast, portable data-parallel computation
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
prolog-to-minizinc - A Prolog-to-MiniZinc translator
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Phoenix - wxPython's Project Phoenix. A new implementation of wxPython, better, stronger, faster than he was before.
dmd - dmd D Programming Language compiler
tab-rs - The intuitive, config-driven terminal multiplexer designed for software & systems engineers
Vale - Compiler for the Vale programming language - http://vale.dev/
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io