pokemon-sandwich-simulator
Simulate making sandwiches for Pokemon Scarlet and Violet. (by cecilbowen)
PokemonBattleEngine
A C# library that can emulate Pokémon battles. (by Kermalis)
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pokemon-sandwich-simulator | PokemonBattleEngine | |
---|---|---|
6 | 1 | |
95 | 151 | |
- | - | |
1.4 | 0.0 | |
about 1 year ago | 11 months ago | |
JavaScript | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pokemon-sandwich-simulator
Posts with mentions or reviews of pokemon-sandwich-simulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-30.
- [Pokemonscarletviolet] Simulateur de sandwich Pokémon
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Anyone know how sandwich ingredients work?
the Master recipes - all of these recipes either follow the standard [1, 3, 2] for typings, or [1, 2, first] with 'first' in this sense being the first type not already used to appear in the type priority list. eg, if your top 3 types, respectively are [ghost, grass, poison], then [1, 2, first] would put your slots at [ghost, grass, normal] instead of[ghost, poison, grass] (1, 3, 2). I'm not sure what pattern decides which one each Master recipe uses, so I've just hard-coded the [1, 2, first] Master recipes to use [1, 2, first] instead (in the tool, these recipes are the bold ones in the search panel). This isn't a big deal, because, outside of those select bolded Master recipes, I have not seen any other preset recipes deviate from the standard [1, 3, 2] pattern, and custom herba recipes have a separate type pattern.
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Pokemon Sandwich Simulator
The only indicator that something gets boosted is the +100 on the stat, but yeah every combo boosts a stat. The "flavor bonus table" in this file lists the bonuses if you want to see them: file
PokemonBattleEngine
Posts with mentions or reviews of PokemonBattleEngine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-12.
-
Pokemon Fire Red and Leaf Green Remake: Devlog 1
Do you know about https://github.com/Kermalis/PokemonBattleEngine? Maybe you can use it to implement battles.
What are some alternatives?
When comparing pokemon-sandwich-simulator and PokemonBattleEngine you can also consider the following projects:
PixiEditor - PixiEditor is a lightweight pixel art editor made with .NET 7
Pokemon-Firered-Remake
RanseiLink - Pokemon Conquest Rom Editor
PokemonGameEngine - A C# 2D Pokémon game engine and map editor.
Temtem-Overlay - A free Temtem Overlay (Updated)
Godomon - Pokemon for Godot - WIP
UndergroundShop - Underground store is a store for Rom Hack, Mods and Fan Game written in C#
Discord.Net - An unofficial .Net wrapper for the Discord API (https://discord.com/)
discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!
PokemonBattleEngine vs PixiEditor
PokemonBattleEngine vs Pokemon-Firered-Remake
PokemonBattleEngine vs RanseiLink
PokemonBattleEngine vs PokemonGameEngine
PokemonBattleEngine vs Temtem-Overlay
PokemonBattleEngine vs Godomon
PokemonBattleEngine vs UndergroundShop
PokemonBattleEngine vs Discord.Net
PokemonBattleEngine vs discord-rpc-csharp