showdown VS libmelee

Compare showdown vs libmelee and see what are their differences.

libmelee

Open Python 3 API for making your own Smash Bros: Melee AI that works with Slippi Online (by altf4)
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showdown libmelee
5 3
237 225
- -
6.3 5.7
13 days ago about 2 months ago
Python Python
GNU General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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showdown

Posts with mentions or reviews of showdown. We have used some of these posts to build our list of alternatives and similar projects.
  • AI vs AI Pokemon Tournament - Hoenn Edition.
    1 project | /r/truegaming | 9 Dec 2021
    Like last time I will be using this pokemon showdown bot to make this work. The teams have ben fed into it, and two instances of the bot are running. Bot 1 will challenge Bot 2 to a Gen 7 anything goes match on Pokemon Showdown. The replay is then saved to my PC and live commentary is recorded.
  • Is there ANY way of doing customizable AI vs AI battles that DOESN'T require extensive programming knowledge??
    1 project | /r/TruePokemon | 3 Sep 2021
    I know about the Showdown bot by Pmariglia. In fact I spoke to the creator for more than two hours on discord trying to get it to work, this involved me downloading python, docker, gitbash, all sorts of command prompt tomfoolery.
  • AI vs AI Pokemon Tournament - The Great Indigo Plateau Tournament.
    1 project | /r/pokemon | 26 Aug 2021
    First a bit of background. While looking for ways to do this I came across this Pokemon Showdown bot, created by Pmariglia. So shout out to them, as this wouldn't have been possible with the work they had already done!
  • How an A.I. is Becoming the World's Best Pokemon Player
    1 project | /r/stunfisk | 11 Aug 2021
    He doesn't reveal any big details about the algorithm, but from what I can tell his final iteration is some kind of expectiminimax + pruning, where essentially the bot is looking forward a few turns and based on all possible (or usually all "reasonable") outcomes, picks the moves that minimize the worst outcome, aka your traditional "safe" player. There are definitely limitations to this approach, first of all is the depth of search. To give context, Stockfish regularly searches to 30 moves ahead. I am pretty sure that a lot of implementations are limited to a mere 3 moves ahead, as illustrated here (https://github.com/pmariglia/showdown/issues/53). So, I suspect that ~1600 is going to be a pretty hard limit because you can't use this approach by itself to really develop long-term strategies. Another thing I wanted to point out is that this algorithm is also really prone to exploitability- knowing that your opponent is always a safe player is going to lead to easy manipulation by the best players. He even mentions it here in his Smogon post:
  • Is there anyway to have a Computer fight a Computer? Im trying to have a Bot with Cynthia's team fight Leons team, to settle the debate
    1 project | /r/pokemonshowdown | 7 Aug 2021
    A quick google has found an AI program that you could use. https://github.com/pmariglia/showdown Now I don't know if this will simply play for you, or allow you to play against it, but either way there'd be a way to do it.

libmelee

Posts with mentions or reviews of libmelee. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.

What are some alternatives?

When comparing showdown and libmelee you can also consider the following projects:

Dependency Injector - Dependency injection framework for Python

SmashBot - The AI that beats you at Melee

Piccolo - Piccolo (formerly Pilot) – mini game engine for games104

irwin - irwin - the protector of lichess from all chess players villainous

fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production

ai-tools - Simple command-line AI chat assistant built using the OpenAI API

python-slack-sdk - Slack Developer Kit for Python

Dino-Game-AI - A simple pygame dino game which can also be trained and played by a NEAT AI

fastapi-distributed-websocket - A library to implement websocket for distibuted system based on FastAPI.

altoclef - Plays block game

starter_types - Given a set of specific criteria, what trio of pokemon type combinations can act as viable alternative starters?

Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros