playnite-successstory-plugin VS playnite-non-steam-shortcuts

Compare playnite-successstory-plugin vs playnite-non-steam-shortcuts and see what are their differences.

playnite-successstory-plugin

This plugin shows the game achievements in Playnite. (by Lacro59)

playnite-non-steam-shortcuts

A Playnite extension to create non-Steam shortcuts (by bburky)
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playnite-successstory-plugin playnite-non-steam-shortcuts
12 3
130 38
- -
9.0 0.0
3 months ago about 2 years ago
C# Python
MIT License MIT License
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playnite-successstory-plugin

Posts with mentions or reviews of playnite-successstory-plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.

playnite-non-steam-shortcuts

Posts with mentions or reviews of playnite-non-steam-shortcuts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-17.
  • Controller configuration
    1 project | /r/playnite | 9 Apr 2021
    2) Import both non-steam shortcuts and Steam games to Playnite (I seem to remember there being a plugin doing something similar: https://github.com/bburky/playnite-non-steam-shortcuts );
  • How can I launch games using Locale Emulator directly from Playnite?
    2 projects | /r/playnite | 17 Feb 2021
    Yesterday I was struggling on how to make emulated games (which are directly started from Playnite from the get-go) to have Steam's overlay enabled, and also to be actually shown in the friends list. But I've learned you can install and use this extension for that to be possible.
  • Can not create desktop shortcut for non-steam games (Ubuntu 20.10/Linux)?
    1 project | /r/Steam | 28 Jan 2021
    Ok, if you are somewhat technical and you want to help me figuring this out, I have a lead. Apparently you need to create a 64bit integer out of a crc32 checksum (derived from the name of the executable) and a fixed sequence afterwards. I found this out by looking at the source code of this playnite extension. Look for the "steam_URL" function, it's explained there. I tried to create it but it didn't work, however the extension seems to use a custom Crc class to create the checksums, and I just made it with the builtin python one (from the binascii module). So that's where we gotta look. Take a look at the "shortcuts.vdf" file found in ~/.steam/steam/userdata//config, there you can see all you custom added games and that's the file the extension looks to gather its data. From this, it's a matter of time to figure out how it works exactly, sadly the code ain't very unit-testing friendly so I can't quite extract pieces without some modifications to make it work, but hey, we're getting there. Once we figure out how to produce the integer, it's as easy as running steam steam://rungameid/<64bit integer>.

What are some alternatives?

When comparing playnite-successstory-plugin and playnite-non-steam-shortcuts you can also consider the following projects:

Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

PlayniteSound - An extension for playnite to play audio during events

playnite-gameactivity-plugin - This plugin creates datas for your game activities and shows many statistics.

PlayniteGameSpeak - Text to speech plugin for playnite, "speaking out" the game names and such

PlayniteExtensionsCollection - Collection of extensions made for Playnite.

playnite-library-psn - Playnite library extension for PSN.

Mythic - Theme inspired by Epic Games Launcher for Playnite Desktop Mode.

playnite-backgroundchanger-plugin - This plugin can show many game background with many options. 

PlayniteVndb - Enables VNDB as a Metadata source for Playnite