platformio-vscode-ide
serialport
platformio-vscode-ide | serialport | |
---|---|---|
8 | 6 | |
1,156 | 5,705 | |
2.0% | 0.6% | |
7.3 | 9.2 | |
3 months ago | 9 days ago | |
JavaScript | TypeScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
platformio-vscode-ide
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VSCodium – Free/Libre Open Source Software Binaries of VS Code
There is a workaround for PlatformIO that I use to get it to work in VSCodium: https://github.com/platformio/platformio-vscode-ide/issues/1...
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Extensions are not automatically found within VS Code when using Arch Linux
The PlatformIO extension currently requires Microsoft's proprietary C/C++ extension, so it can't (officially) be used in the Arch community build. Here's a feature request to remove the dependency on the C/C++ extension: https://github.com/platformio/platformio-vscode-ide/issues/1802
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Extensions not showing up in the marketplace? Arch Linux
There is an open issue on their repo, it seems the ms-vscode.cpptools extension which it depends on isn't open source so it can't be published on Open VSX (the marketplace used by OSS builds of VSCode) until they manage to use the open source alternative as a replacement llvm-vs-code-extensions.vscode-clangd
- Firmware cannot compile. Was working earlier yesterday but now nothing works
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Help with firmware troubles!!!
You might be experiencing a problem that has plagued a lot of people, which is explained in the GitHub issue report. If this is indeed the problem, there are workarounds for it. Good luck!
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VS Code update 1.56 breaks PlatformIO compile and upload functionality
Thanks for the provided information. There is a reported issue https://github.com/platformio/platformio-vscode-ide/issues/2554 and we work on reproducing. Please follow issue #2554.
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PIO Home server won't start | Where is the 'PlatformIO IDE Terminal'?
I'm trying to install platformio on vscode, but I keep getting this error: Could not start PIO Home server: Error: timeout . It leads you this github page where you are prompted to open the PlatformIO IDE Terminal, but no matter which terminal I open (powershell, cmd, bash) the command is not recognised. What should I do?
serialport
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node-red: the node-serialport does not work on Termux
Everything works very well, except for one detail: the node-serialport doesn't work in Android+Termux environment. You can't use RS232, MODBUS, RS422, or RS485 !!! See here the open issue,
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Using usb-detection with electron v4 on intel mac
Strangely enough it does package fine with electron-builder but does not work in dev mode. The same happens when I try to use https://serialport.io/ which is also another module where you could achieve device detection.
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Trying to get access to the USB device in Electron app
We use node-serialport instead of the WebSerial API, since it was only recently that Electron supported WebSerial permission overrides to make things like a 'devices screen' viable. The WebBluetooth APIs are still in a situation where you have to do polling shenanigans to get a full device list. I've found the mutated permissions system leaves a lot to be desired when debugging, whereas the NAPI modules are a lot more straightforward.
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I've been streaming hardware driver development using node. If you've ever wondered what's involved when talking to hardware, but were put off by needing to know C or kernel internals, you might enjoy this
It really depends. The stuff I'm doing in this video for example is writing a driver stack for a device called the Bus Pirate. Communication is done over serial (which is easy in node with the serialport library). The bus pirate is a device that allows you to talk to other devices over different protocols, including SPI, I2C, and OneWire (as well as bit banging, where you control some electrical signals directly any way you want using software). So while it's not something you'd do directly in production, you can actually test communication with devices in JS in a fast, iterative, interactive way without having to use a microcontroller. You can actually figure out all of your design decisions there and port your code to the microcontroller later if you're building some kind of embedded system device, potentially saving a lot of time and debugging.
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Lychee never loads
Turns out, there is: https://github.com/serialport/node-serialport/issues/2259
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Electron to native hardware
We use node-serialport for USB serial communications. It's included in the transport manager renderer process. The installation guide and docs should be good enough to get you started. Hopefully serialport has prebuilds for the combination of system and electron version you're trying. We had to setup an internal prebuilds system and CDN for our app since we'd often find ourselves ahead of the prebuilt versions for node-serialport. Alternatively you can build from source.
What are some alternatives?
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johnny-five - JavaScript Robotics and IoT programming framework, developed at Bocoup.
openvsx - An open-source registry for VS Code extensions
usb - Improved USB library for Node.js
picovoice - On-device voice assistant platform powered by deep learning
cylon.js - JavaScript framework for robotics, drones, and the Internet of Things (IoT)
icestudio - :snowflake: Visual editor for open FPGA boards
i2c-bus - I2C serial bus access with Node.js
pigpio - pigpio is a C library for the Raspberry which allows control of the General Purpose Input Outputs (GPIO).
pigpio - Fast GPIO, PWM, servo control, state change notification and interrupt handling with Node.js on the Raspberry Pi
onoff - GPIO access and interrupt detection with Node.js