pkNX
PokemonGameEngine
pkNX | PokemonGameEngine | |
---|---|---|
3 | 1 | |
334 | 197 | |
- | - | |
8.1 | 1.5 | |
8 days ago | 21 days ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pkNX
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How to randomize Pokemon Sword Crown Tundra
Random Google result:
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After approximately 30 hours and 15 deaths, I finally finished my first nuzlocke!
This tool and a homebrewed switch
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Pokémon SwSh common assets extraction
For that I may be able to use [pkNX](https://github.com/kwsch/pkNX). But I need a rootfs of Pkm SwSh. I don't have a Switch V1 and only have an XCI and a PFS0.
PokemonGameEngine
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I changed my Pokémon game engine to use OpenGL and here's how it looks now
The engine is open source and you can find it here: https://github.com/Kermalis/PokemonGameEngine
What are some alternatives?
PKHeX - Pokémon Save File Editor
AFSPacker - AFS File Creator and Extractor
pk3DS - Pokémon (3DS) ROM Editor & Randomizer
voxelman - Plugin-based client-server voxel game engine written in D language
PKHeX.Mobile - Pokémon save editor for Android and iOS!
pokemon-ngc-rando - Randomize XD and Colosseum
SwitchLayoutEditor - A layout editor for the Nintendo Switch
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Switch-Pro-SD - Switch Pro 12.1.0 SD Card Files For Nintendo Switch
UndergroundShop - Underground store is a store for Rom Hack, Mods and Fan Game written in C#
SysBot.ACNHOrders - Queue-based and/or pure automation-styled ACNH SysBot
RanseiLink - Pokemon Conquest Rom Editor