pjproject VS libjuice

Compare pjproject vs libjuice and see what are their differences.

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pjproject libjuice
7 2
1,851 367
1.7% -
9.0 7.2
9 days ago 14 days ago
C C
GNU General Public License v3.0 only Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pjproject

Posts with mentions or reviews of pjproject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-10.
  • Hi, anyone used PJSIP for P2P connectivity (ICE)
    1 project | /r/gamedev | 6 Dec 2023
    Hello, I'm in the process of developing a multiplayer FPS game and recently delved into ICE connectivity (STUN/TURN). Currently, my setup involves a custom matchmaking server in C++, with UDP port handling on the client side through UPnP or a fallback custom relay server. While the current approach works well, I'm exploring options to simplify the project by incorporating existing technologies. I've come across Libjuice and Libpjsip for NAT traversal. Libjuice offers a nice and simple API, but it supports only one person. Hence, I'm considering Libpjsip. I came across their ICE demo script at https://github.com/pjsip/pjproject/blob/master/pjsip-apps/src/samples/icedemo.c and I'm curious about its performance, particularly the pj_ice_strans_sendto2 function. I'm keen to understand how it compares to my current implementation with Berkeley Sockets and whether Libpjsip is a suitable choice for multiplayer P2P games. Any insights or assistance would be highly appreciated. Thanks!
  • How to implement video call feature in Native android with kotlin?
    1 project | /r/androiddev | 9 Feb 2022
  • Something like Asterisk but in Rust?
    2 projects | /r/rust | 10 Dec 2021
    Things improved a lot thanks to the adoption of the pjsip stack.
  • What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
    22 projects | /r/rust | 1 Nov 2021
    When I look at stuff like pjsip, I get the impression, it would be huge amount of work. Am I mistaken?
  • Creating new project using PJSIP library in Visual Studio 2015
    1 project | /r/sip | 4 Jul 2021
    The first issue I'm facing is I can't find lib folder which is mentioned in Using pjproject libraries for your own application heading in the above-mentioned link. I download the source code from this link.
  • Beaker Browser - An experimental peer-to-peer Web browser.
    3 projects | /r/programming | 24 May 2021
    For client and server, I'm only really familiar with https://www.pjsip.org/. It also comes with a bunch of code for doing phone calls, which really most SIP Stacks were built around. But those parts can just not be used.
  • SIP Phone with GUI on STM32F7
    3 projects | /r/embedded | 23 Jan 2021
    PJSIP (https://github.com/pjsip/pjproject) is used as SIP framework

libjuice

Posts with mentions or reviews of libjuice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-07.
  • P2P connectivity using ICE (STUN/TURN)
    1 project | /r/gamedev | 20 Mar 2023
    For the client side, I've looked at https://github.com/paullouisageneau/libjuice, which looks promising. We want to to keep our server for the matchmaking, but then make additional use of a new server for the connectivity stage once players have agreed a game.
  • A simple C implementation to stream H.264 to browser using WebRTC
    6 projects | news.ycombinator.com | 7 Apr 2021
    Nice, this looks like a simple and clear proof of concept!

    In practice, the dependency on glib, which depends in glib, can become a practical problem for embedded devices.

    That's actually why I developped libjuice [0] as the default ICE backend of libdatachannel [1].

    [0] https://github.com/paullouisageneau/libjuice

What are some alternatives?

When comparing pjproject and libjuice you can also consider the following projects:

flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets

embox - Modular and configurable OS for embedded applications

violet - Lightweight STUN/TURN server

freeswitch - FreeSWITCH is a Software Defined Telecom Stack enabling the digital transformation from proprietary telecom switches to a versatile software implementation that runs on any commodity hardware. From a Raspberry PI to a multi-core server, FreeSWITCH can unlock the telecommunications potential of any device.

miniupnp - UPnP IGD implementation

not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.

openmiko - Open source firmware for Ingenic T20 based devices such as WyzeCam V2, Xiaomi Xiaofang 1S, iSmartAlarm's Spot+ and others.

tSIP - SIP softphone

libpeer - WebRTC Library for IoT/Embedded Device using C

beaker - An experimental peer-to-peer Web browser

n2n - Peer-to-peer VPN