pjproject
inkwell
pjproject | inkwell | |
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7 | 16 | |
1,839 | 2,154 | |
1.1% | - | |
9.0 | 8.2 | |
10 days ago | 3 days ago | |
C | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pjproject
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Hi, anyone used PJSIP for P2P connectivity (ICE)
Hello, I'm in the process of developing a multiplayer FPS game and recently delved into ICE connectivity (STUN/TURN). Currently, my setup involves a custom matchmaking server in C++, with UDP port handling on the client side through UPnP or a fallback custom relay server. While the current approach works well, I'm exploring options to simplify the project by incorporating existing technologies. I've come across Libjuice and Libpjsip for NAT traversal. Libjuice offers a nice and simple API, but it supports only one person. Hence, I'm considering Libpjsip. I came across their ICE demo script at https://github.com/pjsip/pjproject/blob/master/pjsip-apps/src/samples/icedemo.c and I'm curious about its performance, particularly the pj_ice_strans_sendto2 function. I'm keen to understand how it compares to my current implementation with Berkeley Sockets and whether Libpjsip is a suitable choice for multiplayer P2P games. Any insights or assistance would be highly appreciated. Thanks!
- How to implement video call feature in Native android with kotlin?
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Something like Asterisk but in Rust?
Things improved a lot thanks to the adoption of the pjsip stack.
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
When I look at stuff like pjsip, I get the impression, it would be huge amount of work. Am I mistaken?
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Creating new project using PJSIP library in Visual Studio 2015
The first issue I'm facing is I can't find lib folder which is mentioned in Using pjproject libraries for your own application heading in the above-mentioned link. I download the source code from this link.
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Beaker Browser - An experimental peer-to-peer Web browser.
For client and server, I'm only really familiar with https://www.pjsip.org/. It also comes with a bunch of code for doing phone calls, which really most SIP Stacks were built around. But those parts can just not be used.
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SIP Phone with GUI on STM32F7
PJSIP (https://github.com/pjsip/pjproject) is used as SIP framework
inkwell
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Compiler Optimization Learning Suggestions
Secondly, I have learned about LLVM, and I have learned about the Inkwell library on Rust (It's a New Kind of Wrapper for Exposing LLVM (Safely)). Has anyone used this library before? Is this a good practice? Is it suitable for my compiler? Can I write some optimization passes of my own using this library?
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Finding LLVM location for use with the inkwell Rust crate
I am trying to use the inkwell Rust crate for working with LLVM. In Cargo.toml, I have specified the LLVM version using features = ["llvm15-0"]
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How Rust transforms into Machine Code.
inkwell is a great llvm binding for rust and it has an implementation of kaleidoscope
- Inkwell – New Kind of Wrapper for Exposing LLVM in Rust
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Need help improving API for crate relying on Inkwell (Self-referential struct alternative)
I'm working on a compiler that uses the LLVM wrapper Inkwell for compilation. In order to compile something in inkwell, unless I'm missing something (which I very well might be), you need two structs:
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Tools for creating a programming language in rust
Compiler backends (If building JIT/machine compiled langauges) 1. cranelift 2. inkwell - safe rust wrapper around llvm
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How do I instrument LLVM IR for a Rust program?
Haha small world. I think we go to the same university and I took the same or similar course a few years ago. If somebody hasn't done the work for you, you may have to do some instrumentation yourself depending on what you want to track IMO https://github.com/TheDan64/inkwell is the best LLVM wrapper for Rustland (Python's llvmlite is a bit easier to use though)
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How good is LLVM in other languages other than C++? (In my case I'm interested in using Rust)
I'm currently using the Inkwell bindings for Rust, which I've found actually pretty nice. In terms of generating LLVM IR, the C bindings (which is what Inkwell uses internally) can do anything you want them to (definitely not limited to trivial languages as someone else here said.) I'm even using the LLVM garbage collection infrastructure, with no problems (well, no problems in generating it; the LLVM GC infrastructure works pretty well but is sparsely documented, so actually writing a GC is fairly difficult, but it's doable). The C bindings are actually more stable than the C++ bindings (!), although not quite as stable as the textual IR format; but without the bindings you would have to write code to generate the IR yourself, the compiler would be slower as it must be emitted as text and then reparsed in a different process, and you would have less control over optimization.
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Are there any repos of tutorials on writing a compiler in Rust?
safe llvm bindings https://github.com/TheDan64/inkwell
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LLVM Infrastructure and Rust
As we reviewed in this article LLVM IR has many use-cases and allows us to analyze and optimize source code through its passes. Knowing IR language itself will help us to write our passes and build projects around it for debugging, testing, optimizing. Currently, LLVM IR doesn't have Rust API. It's mainly used through the C++ library. However, some user-created repos are available on crates.io. There is a Rust binding to LLVM's C API - llvm-sys and two other, more Rusty APIs that are using LLVM: inkwell and llvm-ir. And finally, if you want to learn how to write a LLVM pass you should start here.
What are some alternatives?
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
llvm-sys.rs
embox - Modular and configurable OS for embedded applications
rust-langdev - Language development libraries for Rust
freeswitch - FreeSWITCH is a Software Defined Telecom Stack enabling the digital transformation from proprietary telecom switches to a versatile software implementation that runs on any commodity hardware. From a Raspberry PI to a multi-core server, FreeSWITCH can unlock the telecommunications potential of any device.
llvm-ir - LLVM IR in natural Rust data structures
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
langs-in-rust - A list of programming languages implemented in Rust, for inspiration.
tSIP - SIP softphone
starlark-rust - A Rust implementation of the Starlark language
beaker - An experimental peer-to-peer Web browser