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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Compiler Optimization Learning Suggestions
2 projects | /r/Compilers | 4 Aug 2023
Secondly, I have learned about LLVM, and I have learned about the Inkwell library on Rust (It's a New Kind of Wrapper for Exposing LLVM (Safely)). Has anyone used this library before? Is this a good practice? Is it suitable for my compiler? Can I write some optimization passes of my own using this library?
How Rust transforms into Machine Code.
5 projects | /r/rust | 3 Jun 2023
inkwell is a great llvm binding for rust and it has an implementation of kaleidoscope
Need help improving API for crate relying on Inkwell (Self-referential struct alternative)
2 projects | /r/rust | 24 Jan 2023
I'm working on a compiler that uses the LLVM wrapper Inkwell for compilation. In order to compile something in inkwell, unless I'm missing something (which I very well might be), you need two structs:
Tools for creating a programming language in rust
8 projects | /r/rust | 15 Nov 2022
Compiler backends (If building JIT/machine compiled langauges) 1. cranelift 2. inkwell - safe rust wrapper around llvm
How good is LLVM in other languages other than C++? (In my case I'm interested in using Rust)
6 projects | /r/ProgrammingLanguages | 3 Jun 2022
I'm currently using the Inkwell bindings for Rust, which I've found actually pretty nice. In terms of generating LLVM IR, the C bindings (which is what Inkwell uses internally) can do anything you want them to (definitely not limited to trivial languages as someone else here said.) I'm even using the LLVM garbage collection infrastructure, with no problems (well, no problems in generating it; the LLVM GC infrastructure works pretty well but is sparsely documented, so actually writing a GC is fairly difficult, but it's doable). The C bindings are actually more stable than the C++ bindings (!), although not quite as stable as the textual IR format; but without the bindings you would have to write code to generate the IR yourself, the compiler would be slower as it must be emitted as text and then reparsed in a different process, and you would have less control over optimization.
Are there any repos of tutorials on writing a compiler in Rust?
2 projects | /r/rust | 15 May 2022
safe llvm bindings https://github.com/TheDan64/inkwell
LLVM Infrastructure and Rust
3 projects | dev.to | 23 Dec 2021
As we reviewed in this article LLVM IR has many use-cases and allows us to analyze and optimize source code through its passes. Knowing IR language itself will help us to write our passes and build projects around it for debugging, testing, optimizing. Currently, LLVM IR doesn't have Rust API. It's mainly used through the C++ library. However, some user-created repos are available on crates.io. There is a Rust binding to LLVM's C API - llvm-sys and two other, more Rusty APIs that are using LLVM: inkwell and llvm-ir. And finally, if you want to learn how to write a LLVM pass you should start here.
What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
22 projects | /r/rust | 1 Nov 2021
The high level crate is called inkwell.
What's the best way to generate LLVM code in Rust?
2 projects | /r/learnrust | 24 Oct 2021
https://github.com/TheDan64/inkwell is about as high-level as it gets (from what I've seen). It's based on top of llvm-sys, which is thankfully kept up-to-date with the LLVM releases.
VERY Slow compile times (15s+) with llvm-sys as a dependency
5 projects | /r/rust | 17 Oct 2021
On a side note, there are good high level bindings to llvm-sys, inkwell
What config format do you prefer?
11 projects | /r/rust | 4 Jul 2023
I haven't seen anyone mention starlark yet. It's something I want to play with as a config language.
loxcraft: a compiler, language server, and online playground for the Lox programming language
14 projects | /r/ProgrammingLanguages | 29 Apr 2023
Aside from these, if you want some inspiration for a production-grade language built in Rust, you might want to go through the source code of Starlark and Gluon.
Launch HN: Moonrepo (YC W23) – Open-source build system
12 projects | news.ycombinator.com | 21 Feb 2023
There is also a Rust implementation of Starlark as a starting point https://github.com/facebookexperimental/starlark-rust
To add to everyone else, please don't use YAML. Starlark is great _precisely_ because it is a readable, well known (nearly Python) language that is limited at the same time (no unbounded for loops, no way to do non-deterministic things like get the current time or `random()`).
Benchmarking Starlark against other embedded scripting languages
2 projects | /r/rust | 3 Nov 2022
This is a follow-up to Benchmarking mlua/rlua/rhai - Rust embedded scripting languages from 4mo ago; I just added the new Starlark implementation from Meta to the benchmark posted by @aleksru.
The Perfect Configuration Format? Try TypeScript
17 projects | news.ycombinator.com | 17 Nov 2021
The Rust implementation has it as an experimental extension (https://github.com/facebookexperimental/starlark-rust/blob/m...)
Making an interpreter for variable length byte-code, any way to use enums for this and not just a big u8?
3 projects | /r/rust | 4 Sep 2021
u/ndmitchell has been working on a Starlark interpreter. He wrote up a blog post with some thoughts about different interpreter styles. He found that in his case using fixed sized instructions was about the same as byte-encoded ones, but compiling the AST to closures was also about the same performance as well, and doesn't need an AST->bytecode compiler.
Can i use rust to write my compiler??
8 projects | /r/rust | 31 Aug 2021
As mentioned in other comments, type system features like algebraic data types (that Rust has) are really helpful. If you want a small-but-real example of a compiler in Rust (with an optimizer etc) then the starlark-rust compiler is good.
Zellij – A Terminal Workspace and Multiplexer Written in Rust
15 projects | news.ycombinator.com | 22 Apr 2021
If your Rust program needs a more complicated configuration (conditionals, access to APIs and so on), also look at Facebook's Starlark parser and tooling. Starlark is a subset of Python used by Bazel, Buck and a few other projects.
New version of Rust Starlark, an implementation of a deterministic Python-like language
3 projects | /r/rust | 8 Apr 2021
The Facebook post gives a nice overview. It also links out to the home page for the project at https://github.com/facebookexperimental/starlark-rust/, which has an introduction and links to what Starlark is, the crates.io link, the docs.rs link etc.
What are some alternatives?
rust-langdev - Language development libraries for Rust
cue - CUE has moved to https://github.com/cue-lang/cue
llvm-ir - LLVM IR in natural Rust data structures
cue - The home of the CUE language! Validate and define text-based and dynamic configuration
.tmux - 🇫🇷 Oh my tmux! My self-contained, pretty & versatile tmux configuration made with ❤️
langs-in-rust - A list of programming languages implemented in Rust, for inspiration.
wasmtime - A fast and secure runtime for WebAssembly
zellij - A terminal workspace with batteries included
Tmuxinator - Manage complex tmux sessions easily
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
mold - Mold: A Modern Linker 🦠