pixel-community
High performance and modular Java/Kotlin 2D Game Framework. (by joafalves)
Omicron
a Java Fantasy Console/Game Engine (by msx80)
pixel-community | Omicron | |
---|---|---|
4 | 3 | |
24 | 12 | |
- | - | |
6.0 | 0.0 | |
8 days ago | over 1 year ago | |
Java | C | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixel-community
Posts with mentions or reviews of pixel-community.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-13.
- Criação de um motor de jogo.
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Avoiding Gradle and libGDX
If you are looking for a 2D framework, check this one out! https://github.com/joafalves/pixel-community
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Pixel 2D Java/Kotlin game framework!
GitHub: https://github.com/joafalves/pixel-community
- Beginner Friendly Java Game Framwork ( not an full featured engine )
Omicron
Posts with mentions or reviews of Omicron.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-11.
-
Beginner Friendly Java Game Framwork ( not an full featured engine )
You could check out Omicron, i heard wonders about it!
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What programming languages to support?
Support JVM and its languages: there are a lot of JVM languages out there (java, scala, etc), they all run on the same VM so with a single implementation you're likely supporting all of them. Mostly handly if your FC is also jvm. This is the route i'm going with my fantasy console Omicron, being mostly a java programmer myself. (bonus: you'll probably get an Android version running at a fraction of the price).
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I've made WiseLoader, a classloader that creates a secure sandbox by whitelisting classes that can be loaded. Useful for loading third party plugins in wake of JEP 411: Deprecate the Security Manager
In my case, i'm using it in another project of mine: a java fantasy console named Omicron where you can make and distribute games that, tecnically, are similar to jars. They're loaded and executed within the "player" (the main app) but need to be sandboxed to be safe to use.
What are some alternatives?
When comparing pixel-community and Omicron you can also consider the following projects:
imgui-java - JNI based binding for Dear ImGui
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.
WiseLoader - A Java Classloader based on class whitelist
lwjglbook - Source code of the chapters of the book 3D Game Development with LWJGL 3
terminal-recall - Engine remake for Terminal Velocity and Fury3
aide - Fast reflection, extended optionals and conditionals
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com