picom
polybar
picom | polybar | |
---|---|---|
109 | 279 | |
3,816 | 13,530 | |
- | 0.7% | |
9.7 | 7.5 | |
8 days ago | 9 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
picom
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Can't find picom and polybar default config files
(https://github.com/yshui/picom/blob/next/picom.sample.conf)
- ArchLinux sluggish on 4K monitor
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[photo] installing Debian :)
Also I took a census and zero founding members of NWA are "straight outta Picom". That's right, you heard it here first: Not even MC Ren is running Picom.
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FPS drops when scrolling in monocle layout with Picom
Update: after reporting in picom GitHub repo this is temporarily solved by using --no-frame-pacing. Looks like a recent commit causes this. You can view the discussion here: https://github.com/yshui/picom/issues/1072
- Zoom in and zoom out in dwm?
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Compositor Options for Animations
NEED HELP TESTING (write your issues here): https://github.com/yshui/picom/issues/1052
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[dwm] Beginning on linux desktop, first ricing
Compositor : picom
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In Picom with the rounded-corners setting how do you apply alpha to the menu list?
It looks like this was identified and the repo corrected in Jan (https://github.com/yshui/picom/issues/808) but the NixOS package has not been updated since Nov.
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I have two Linux computers which I use for gaming.... somehow the one with slightly inferior hardware gets significantly better performance. I'm trying to figure out why... any ideas?
If you have compositing you are likely using picom. You can check if it's running with ps -A | grep picom. I've never dealt with this issue as I don't really game on linux often, but I'm sure there's a solution somewhere in the github docs or issues. Worst case scenario you could always just kill the process with killall picom whenever you're about to game, and re-enable it with picom -b after. Do note though that currently running windows might bug out a bit when you kill/start the compositor.
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What are WSL limitations compared with a pure linux install?
Picom is broken for me with GLX backend related Github issue.
polybar
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Is there a way I can tell which exit node I am using from CLI in Linux?
I'd like to just be able to write a short shell script to check if an exit node is in use, and then pipe that output into polybar which I use anyway. The problem is that I can't find an option in the tailscale Linux CLI client that will show me whether I'm using an exit node or not. Is there a way to do this?
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No monitor specified error
And I follow the step here. https://github.com/polybar/polybar/issues/763
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Are there any tools to analyse/modify colours directly from a bash script?
I am on Arch Linux and I am using pywal to generate a colour palette from my wallpaper, which I then use throughout my system. In particular, i have a bash script which grabs these colours and uses them for polybar. The problem is that sometimes these colours do not have enough contrast, and the bar is hard to read. Is there any tool that would allow me to check the readability of my colours, and modify them accordingly, directly from my script? If not, how should I be approaching this issue?
- 長年MacだったからWindows試しに買ってみたんだけど
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Polybar setup on XFCE
Hello, currently I am trying to get polybar setup on XFCE. I was getting an error along the lines of "background_manager: Failed to copy slice of root pixmap" and according to this GitHub issue, the only solution is to try and set the background another way, like using feh. My only issue now is that it seems like feh isn't actually doing anything whenever I use it to set a wallpaper. I believe this could be because of a conflicting system in XFCE that sets the wallpaper, how can I disable XFCE wallpapers?
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how to make each polybar modules closer to each other
Refer to the "Formatting" section of the polybar wiki" (e.g. things like -padding, -margin, -spacing).
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Tray module color not working properly (?)
As per the docs https://github.com/polybar/polybar/wiki/Configuration it uses a ARGB convention
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How do I use polybar with Hyprland?
The short answer is you can't.
- cant find polybar's config.ini
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[ noob ] Polybar is behind the another windows
There are a few different solutions here, try them out : https://github.com/polybar/polybar/issues/433
What are some alternatives?
compton - A lightweight compositor for X11 [Moved to: https://github.com/yshui/picom]
polybar-themes - A huge collection of polybar themes with different styles, colors and variants.
compton - A compositor for X11.
tint2
picom - A lightweight compositor for X11 (previously a compton fork)
i3blocks-contrib - Official repository for community contributed blocklets
wayward - Fast desktop shell for wayland and weston.
nerd-fonts - Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
sway - i3-compatible Wayland compositor
conky - Light-weight system monitor for X, Wayland (sort of), and other things, too
void-packages - The Void source packages collection
rofi - Rofi: A window switcher, application launcher and dmenu replacement