picolove
hawkthorne-journey
picolove | hawkthorne-journey | |
---|---|---|
7 | 42 | |
722 | 1,074 | |
0.4% | 0.2% | |
8.5 | 2.7 | |
6 days ago | 4 months ago | |
Lua | Lua | |
zlib License | - |
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picolove
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Pico 8 in other software
Picolove, written in lua for love2d: a very good starting point, especially if the engine you're using has support for lua. Has been used for "expanded" versions of games, because it's very easy to modify the resolution of the display and things like that. Works for simpler carts like Celeste, but is not memory accurate!
- LÖVE: a framework to make 2D games in Lua
- Turns are better than radians
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Simple Engine ontop of löve framework?
You should check out picolove (https://github.com/picolove/picolove). It’s the PICO-8 API implemented in Löve. It can run PICO-8 games, but it doesn’t have support for the PICO-8 dev tools (code editor, sprite editor, etc…)
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What is the best free game engine to make a game with Pixel Perfect visuals, similar to an NES or Game Boy game?
PicoLove also see love2d below
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What are some free alternatives to P8?
I've never used it, but you could try picolove. It's a reimplementation of the PICO-8 API in Love2D. So, only the code part is there and you don't get the music/sprite/map editor, and all the other stuff that makes PICO-8 PICO-8. If you plan on buying PICO-8 later though, this could be a good primer to learn the API for free
- Pico-8 – Fantasy Console
hawkthorne-journey
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LÖVE: a framework to make 2D games in Lua
Oh Man I haven't heard of this framework in years!
There was this amazing fan game made to mimic an episode of this tv show called Community. The show is about a group of community college students getting into all sorts of hijinks and one episode had all of them go into this video 8 bit video game world....so LÖVE was used to recreate the game exactly as you see in the show.
Unfortunately it is running on a very old version at this point and I hear due to how the framework has changed upgrading is not straightforward. It interesting to see how software changes and grows over time. Fortunately the last version released still seems to work fine on modern machines. (at least it runs on my M1 Mac)
[1]: https://www.youtube.com/watch?v=PzhuvOqfmC4
[2]: http://projecthawkthorne.com/
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Having WAY too much trouble clearing this part because the character keeps falling off the platforms. Forgot to show ducking, but even then, the character slips off. Is it a bug? I saw a walkthrough of this level and their character stayed put on the board even as it was moving.
Glad you were able to work around it. Unfortunately this isn't the first time this has been reported: https://github.com/hawkthorne/hawkthorne-journey/issues/2551
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Making a Community themed poster.
Here y'all go https://projecthawkthorne.com/
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Any other contenders?
Looks like the project has seen better days but here: https://github.com/hawkthorne/hawkthorne-journey
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Pierce's little character looks adorable
If anyone wants to play the game, you can find it at https://projecthawkthorne.com/
- Anyone interested in real fight fighters?
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Cornelius Hawthorne wasn't Pierce's real father
I don't think it's a reference, it's just a more videogame-ish sounding name: Journey to the Center of Hawkthorne. There's also a fan project of people building that game btw!
- If #Andagame follows #Andamovie, it MUST be Pillows and Blankets [Season 3, Episode 14 for rule 4 purposes]
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What loose ends should the movie cover?
Journey To The Centre of Hawktorne
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Holy crap. I think I found Dan Harmon in Journey to the Center of Hawthorne. How Community-esque and meta is that!
It’s free on PC https://projecthawkthorne.com/
What are some alternatives?
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
jngl - Easy to use cross-platform 2D game library for C++
quadplay - The quadplay✜ fantasy console
hawkthorne-journey - Digital Estate Planning: The Game
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
makelove - A build tool for löve games
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
dragon_demo_platformer - PICO-8 Fooling and Learning
load81 - SDL based Lua programming environment for kids similar to Codea
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing