php-wasm
feather
php-wasm | feather | |
---|---|---|
13 | 19 | |
574 | 2,555 | |
- | 0.4% | |
9.0 | 2.4 | |
9 days ago | about 1 month ago | |
PHP | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
php-wasm
- PHP-WASM: PHP in Browser, powered by WebAssembly
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[Video] Testing out NativePHP
Something closer to “native“ (although still not native) would be an electron app with php interacting with the dom using something like php-wasm https://github.com/seanmorris/php-wasm. Now THAT would be incredible to interact with the ui (dom) without writing any JavaScript, all php.
- WasmGC – Compile and run GC languages such as Kotlin, Java in Chrome browser
- Tell HN: We need PHP as a browser script language
- But guys, if you had to choose?.....
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Test Suite >> Type Hints
(And yes, php for browser exists https://github.com/seanmorris/php-wasm )
- PHP WASM compiler
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What's the best approach to converting a PHP CLI into a fancy browser-based GUI/dashboard? More details below. Thanks :)
Presumably more trouble than normal options are worth, but you can also run PHP code in your browser directly using WebAssembly, like https://github.com/seanmorris/php-wasm does. You’ll still have to write normal front end stuff for the visualizations, but this saves you needing to run a server (in theory…I’ve never tried it)
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What is one of the the worst parts of PHP?
There's work being done with wasm, e.g. php-wasm, but I haven't used it and don't know how well it works etc.
feather
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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A guide to setting up a cloud server network
- What server software or framework to use. Ideally, if you dont need too much vanilla features (world generation, all mobs & items implemented, etc), I'd use something lightweight that is not based off of the vanilla server software. There are a few projects like this on github, including: https://github.com/Minestom/Minestom , https://github.com/feather-rs/feather , https://github.com/KryptonMC/Krypton , https://github.com/df-mc/dragonfly (bedrock). Which one you use will probably depend mostly on your preference. - You will need a way to store data separate from the servers. A database like postgres should work. There are a lot of different databases tho!
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What would you rewrite in Rust?
There has been some work... feather mc server and piston's hematite client This client also seems to be in active development: Leafish
- Minecraft - Rust Edition
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But guys, if you had to choose?.....
There is the feather port of Minecraft server. Lacking a gui but the serve could easily reach parity with some community help
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Handling minecraft-like worlds in a rusty way?
As far as your enum idea goes, I don't directly see a place for storing chunk data in an enum (in the way that you would with Some(T). But, totally OK to store your block types that way (as feather-rs does)
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Feather: A Minecraft server implementation in Rust
The insight contributors chart is usually a good clue. It’s not perfect because it only shows the main branch configured in GitHub and some project haven’t merged to main in years.
Still, it’s good to see how many real contributors a project has, and how active they are over time.
https://github.com/feather-rs/feather/graphs/contributors
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Compile the Minecraft Server (Java Edition) to Native with GraalVM Native Image
In a similar vein, there is also a Rust-based Minecraft server implementation:
https://github.com/feather-rs/feather
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Sandboxed plugins in Rust
I think feather's plugin system is pretty cool
What are some alternatives?
SvelteKit - web development, streamlined
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
Composer - Dependency Manager for PHP
PackSquash - 📦 Minecraft: Java Edition resource and data pack optimizer which aims to achieve the best possible compression, performance and protection, improving pack distribution, storage and in-game load times.
eliom - Multi-tier framework for programming web and mobile applications in OCaml.
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and Github Releases [Moved to: https://github.com/gorilla-devs/ferium]
Laravel - The Laravel Framework.
mcsoft-auth - Authenticate to Minecraft using the Microsoft Authentication Scheme from Rust.
wasmer-php - 🐘🕸️ WebAssembly runtime for PHP
stork - 🔎 Impossibly fast web search, made for static sites.
Symfony - The Symfony PHP framework
cuberite - A lightweight, fast and extensible game server for Minecraft