pg-mem
ffmpeg.wasm
pg-mem | ffmpeg.wasm | |
---|---|---|
14 | 76 | |
1,807 | 13,028 | |
- | 2.1% | |
6.6 | 8.9 | |
12 days ago | 23 days ago | |
TypeScript | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pg-mem
- Setting up PostgreSQL for running integration tests
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
I've used pgmem https://github.com/oguimbal/pg-mem for the last couple of years for the same thing.
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Ask HN: How do you test SQL?
I was wondering the other day how to classify tests that use a test double like pg-mem, which isn't a mock but isn't the Dockerized test DB either :
https://github.com/oguimbal/pg-mem
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How to test nestjs modules?
In my case, I use TypeORM with PostgreSQL, and there's pg-mem to run an instance in memory, it supports most of the common functionality of PostgreSQL but you will need to do some adjustment to your code to be within the limits.
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Working with offline data
Postgres in the browser is possible through pg-mem: "pg-mem is an experimental in-memory emulation of a postgres database" but it also suffers from no persistence. If you can persist to a file somewhere then read it in on startup (and if your local data isn't huge) this might work.
- Pg-mem: An in-memory re-implementation of PostgreSQL in JavaScript
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Haskell as a first timer - Am I missing something ? Or is something broken ?
Dont get me wrong: I am trying to contribute to opensource as well, so I get that supporting small projects can be demanding. There's nothing wrong in not spending your weekends on OS. But not asking for help, nor specifying that a project is unmaintained, nor even answering issues & pull requests for years feels just wrong.
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Ask HN: What Are You Working On?
A pure Javascript in memory emulation of Posgres, to help writing better node tests https://github.com/oguimbal/pg-mem
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pg-mem, an in memory postgres DB instance for your unit tests, is now bound to multiple libraries (Knex, Typeorm, Slonik, pg, pg-promise) ... suggestions for the next one ?
Okay, I had a bit of spare time,I've implemented that, and it is now available with [email protected]
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Zero delay development & unit testing iterations
To get a glimpse of what I'm talking about, you can clone this repo and follow "Development" instructions (by the way this is a small OS lib I maintain, I wrote about it here)
ffmpeg.wasm
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
There's already ffmpeg wasm. I've used it in projects. Works great.
https://github.com/ffmpegwasm/ffmpeg.wasm
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FFmpeg 7.0 Released
There's a low-hanging fruit that I think would make ffmpeg more helpful for regular people.
There's a million terrible websites that offer file conversion services. They're ad-ridden, with god-knows-what privacy/security postures. There's little reason for users to need to upload their files to a third-party when they can do it locally. But getting them to download fiddly technical software is tough - and they're right to mistrust it.
So, there's a WASM version of ffmpeg, already working and hosted at Netlify [1]. It downloads the WASM bundle to your browser and you can run conversions/transformations as you wish, in your browser. Sandboxed and pretty performant too!
If this tool a) was updated regularly b) had a nicer, non-CLI UI for everyday users and c) was available at an easily-Googlable domain name - it would solve all the problems I mentioned above.
[1]: https://ffmpegwasm.netlify.app/
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FFmpeg-online: ffpmeg running on the browser
As their github page says, based on https://ffmpegwasm.netlify.app ...
I'm guessing no one did GPU-optimizations? I saw a web app (not an ffmpeg transpilation) that went clever and used WebGL so it can access the GPU and use its parallel processing capabilities...
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Locoly (locoly.app): an in-browser video editor running all computations locally
ffmpeg.wasm: The engine making all these happen. However, I’m a bit concerned about its current situation. The repo has not been updated for more than six months now, and that’s not a healthy sign for an open-source project. Clearly I was reading the commits wrong. The author mentioned “speed up x264 with SIMD intrinsics” in their roadmap (https://github.com/ffmpegwasm/ffmpeg.wasm/discussions/415), which, if landed, could make such on-device video editors much more competitive.
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[TASK] Reverse Engineer my Web App Before Production
I use https://github.com/ffmpegwasm/ffmpeg.wasm and I want my FFMPEG commands to be hidden from others.
- AWS service for transcoding audio to mp3 and images to jpg?
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I made a simple online video editor with React and ffmpeg
Possibly using this? https://github.com/ffmpegwasm/ffmpeg.wasm
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Newbie question: Is there any possible way to grab metadata from local media files and process them in the webbrowser?
You could try using something like ffmpeg wasm which is a way of using ffmpeg client side in browser. Unfortunately WebAssembly only supports files less than 2 gigabytes, which is a problem for videos. And I don't know if ffmpeg wasm contains ffprobe, so you might have to find another project or try to compile ffprobe to wasm yourself. This stuff is out of my wheelhouse so I can't offer much help.
- Show HN: FFmpeg UI
- Petition to add support for Gopher protocol in Firefox
What are some alternatives?
NeDB - The JavaScript Database, for Node.js, nw.js, electron and the browser
rust-ffmpeg-wasi - ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate.
Prisma - Next-generation ORM for Node.js & TypeScript | PostgreSQL, MySQL, MariaDB, SQL Server, SQLite, MongoDB and CockroachDB
ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!
Lowdb - Simple and fast JSON database
ffmpeg-libav-tutorial - FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
typescript-clean-architecture - It is my attempt to create Clean Architecture based application in TypeScript.
node-ytdl-core - YouTube video downloader in javascript.
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2
handbrake-js - Video encoding / transcoding / converting for node.js
database-js - Common Database Interface for Node
ffmpeg.js - Port of FFmpeg with Emscripten