peds
Halide
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peds | Halide | |
---|---|---|
2 | 43 | |
63 | 5,703 | |
- | 1.0% | |
1.8 | 9.5 | |
about 3 years ago | 4 days ago | |
Go | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
peds
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Why Functional Programming Should Be the Future of Software
Or lets look at persistent data structures, a staple of functional programming:
https://github.com/tobgu/peds
Notice how you'd need to generate the DS for every type you'd like to use it, which is not the case with built in mutable maps and slices.
To make them type-safe, you need to generate them for every type you use. While this is technically possible, it does make the language quite hostile towards functional programming. With generics, this is rectified but the problem with non-composable multi-return-value functions still remains
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Persistent data structures now that generics are coming?
One of the library types that benefits from having generics is "data structure" libraries. Does anyone know of work going on to make a Go 1.18+ persistent data structure library (something like this or this)?
Halide
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Show HN: Flash Attention in ~100 lines of CUDA
If CPU/GPU execution speed is the goal while simultaneously code golfing the source size, https://halide-lang.org/ might have come in handy.
- Halide v17.0.0
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From slow to SIMD: A Go optimization story
This is a task where Halide https://halide-lang.org/ could really shine! It disconnects logic from scheduling (unrolling, vectorizing, tiling, caching intermediates etc), so every step the author describes in the article is a tunable in halide. halide doesn't appear to have bindings for golang so calling C++ from go might be the only viable option.
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Implementing Mario's Stack Blur 15 times in C++ (with tests and benchmarks)
Probably would have been much easier to do 15 times in https://halide-lang.org/
The idea behind Halide is that scheduling memory access patterns is critical to performance. But, access patterns being interwoven into arithmetic algorithms makes them difficult to modify separately.
So, in Halide you specify the arithmetic and the schedule separately so you can rapidly iterate on either.
- Making Hard Things Easy
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Deepmind Alphadev: Faster sorting algorithms discovered using deep RL
It is not the sorting per-se which was improved here, but sorting (particularly short sequences) on modern CPUs with really the complexity being on the difficulty of predicting what will work quickly on these modern CPUs.
Doing an empirical algorithm search to find which algorithms fit well on modern CPUs/memory systems is pretty common, see e.g. FFTW, ATLAS, https://halide-lang.org/
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Two-tier programming language
Halide https://halide-lang.org/
- Best book on writing an optimizing compiler (inlining, types, abstract interpretation)?
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Blog Post: Can You Trust a Compiler to Optimize Your Code?
It doesn’t apply in this case, but in general if you really want the best vectorization I would suggest using https://halide-lang.org instead of trying to coerce your compiler.
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What would make you try a new language?
If we drop the "APL" requirement, wouldn't Halide fit your criteria for the third?
What are some alternatives?
golang-set - A simple, battle-tested and generic set type for the Go language. Trusted by Docker, 1Password, Ethereum and Hashicorp.
taichi - Productive, portable, and performant GPU programming in Python.
wolf3d - The original open source release of Wolfenstein 3D
futhark - :boom::computer::boom: A data-parallel functional programming language
book - The Rust Programming Language
Image-Convolutaion-OpenCL
milewski-ctfp-pdf - Bartosz Milewski's 'Category Theory for Programmers' unofficial PDF and LaTeX source
TensorOperations.jl - Julia package for tensor contractions and related operations
turtle-geometry - Command turtle graphics using Scheme dialect on your Android
triton - Development repository for the Triton language and compiler
elvish - Powerful scripting language & Versatile interactive shell
ponyc - Pony is an open-source, actor-model, capabilities-secure, high performance programming language