pcui
Flutter
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pcui | Flutter | |
---|---|---|
2 | 1,203 | |
641 | 161,805 | |
0.3% | 0.9% | |
8.2 | 10.0 | |
about 1 month ago | 4 days ago | |
TypeScript | Dart | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pcui
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Developers don't appreciate Flutter Web enough
And of course the fact that Figma, Miro, etc. are actually running in the browser (IIRC Figma is written in C++ and cross compiled with emscripten, at least it was in 2017) and aren't written with Flutter is an indicator that Flutter also has competition here. Here's a WebGL based GUI framework, for example. (And unlike Flutter, it has a built-in tree view and built-in context menus, just saying.)
- Creating a DOOM-inspired aesthetic with PlayCanvas – an interactive article
Flutter
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Show HN: Shorebird 1.0, Flutter Code Push
[3]: https://github.com/flutter/flutter/tree/master/packages/flut...
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3D and 2D: Testing out my cross-platform graphics engine
Thanks - that link does not appear to be open access, anyways I don't think I've seen it. I'm familiar with Flutter at a high-level (Kevin Moore gave a great talk on it at Wasm I/O), and I think other than requiring users to work in Dart, it is probably one of the most powerful ways to do cross-platform UI today.
Worth noting that their original GPU backend was Skia, and now they are retooling around Flutter GPU (Impeller)[0], which is kind of designed similarly as an abstract rendering interface over platform-specific GPU APIs.
[0]https://github.com/flutter/flutter/wiki/Flutter-GPU
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Python dev considering Electron vs. Kivy for desktop app UI
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux executables. Check it out: https://flutter.dev/
- Lançamento do App Edudu
- Android 12+: Changing wallpaper or dark theme breaks Flutter and Jetpack Apps
- Android 12: Changing wallpaper or dark theme breaks Flutter and Jetpack Compose
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React Native and Flutter: A Developer's Dilemma
You can find the React Native documentation here and Flutter Documentation here.
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Ente: Open-Source, E2E Encrypted, Google Photos Alternative
[1]https://github.com/flutter/flutter/issues/55092#issuecomment...
- Reusing state logic is either too verbose or too difficult #51752
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React Labs: What We've Been Working On – February 2024 – React Compiler
> There is actually a great issue thread on the Flutter GitHub that explains exactly why other solutions do not work correctly when compared to hooks [0]
Interesting. I assume you are referring to this comment in particular -> https://github.com/flutter/flutter/issues/51752#issuecomment... ?
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
react-block-ui - Easy way to block the user from interacting with your UI.
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
ResponsiveFramework - Easily make Flutter apps responsive. Automatically adapt UI to different screen sizes. Responsiveness made simple. Demo: https://gallery.codelessly.com/flutterwebsites/minimal/
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
model-viewer - 3D model viewer supporting glTF 2.0 and PLY (3d Gaussian Splats)
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
react-multistep - React multistep wizard component
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time