pcf-font VS bindings-GLFW

Compare pcf-font vs bindings-GLFW and see what are their differences.

pcf-font

PCF font parsing and rendering library. (by michael-swan)

bindings-GLFW

Low-level Haskell bindings to GLFW (by bsl)
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pcf-font bindings-GLFW
- -
2 14
- -
1.2 3.8
about 1 year ago 9 days ago
Haskell C
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pcf-font

Posts with mentions or reviews of pcf-font. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pcf-font yet.
Tracking mentions began in Dec 2020.

bindings-GLFW

Posts with mentions or reviews of bindings-GLFW. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bindings-GLFW yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing pcf-font and bindings-GLFW you can also consider the following projects:

gloss - Painless 2D vector graphics, animations and simulations.

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

friday - Fast image IO and transformations.

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

hylide - GLSL embedded in Haskell

blaze-svg

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

bindings-potrace - Low-level Haskell bindings to the potrace bitmap tracing library.

OpenGLRaw - Haskell bindings to OpenGL (direct C bindings)

free-game - The free game engine

log-warper - Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output

gelatin - A nice Haskell graphics API. There's always room for jello.