pathfinder
forma
pathfinder | forma | |
---|---|---|
16 | 8 | |
3,458 | 2,615 | |
0.9% | 0.7% | |
6.3 | 0.0 | |
about 1 month ago | 12 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pathfinder
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Capturing the WebGPU Ecosystem
https://github.com/coconut-xr/apfel-kruemel works today, I only know about battery-optimized software in the context of games though.
https://felt.com/blog/svg-to-canvas-part-2-building-interact... and https://github.com/servo/pathfinder/ might also be of interest.
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Servo, the parallel browser engine written in Rust
Parts of Servo to enable the use of the GPU for compositing layers were merged into Firefox years ago.
https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-f...
It's a shame that Patrick Walton didn't get a chance to finish his work on the Pathfinder GPU renderer.
>Pathfinder 3 is a fast, practical, GPU-based rasterizer for fonts and vector graphics using OpenGL 3.0+, OpenGL ES 3.0+, WebGL 2, and Metal.
https://github.com/servo/pathfinder
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Forma: An efficient vector-graphics renderer
You might be interested in https://github.com/servo/pathfinder
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What do you believe Firefox is missing?
It uses too much CPU and performance leaves much to be desired compared to Chromium. They were going to use Pathfinder in Firefox to solve this problem, but since Pathfinder is discontinued due to the massive layoffs at Mozilla, the project was abandoned. And they need a replacement IMO.
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Stereokit – open-source mixed reality library by Microsoft
I am not an expert in the area, just somebody who read up on it after realizing desktop in VR does not work out for me (and usually low res is not a problem).
I think something like https://github.com/servo/pathfinder (newer) and as you mentioned SDF (older) are the latest approaches.
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PSA: OffscreenCanvas now enabled by default on nightly only
This is exciting! And, by the way, are you planning to implement something similar to Servo's Pathfinder in Firefox?
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Getting into GUI: Shapes moving on networks
Also on my list was pathfinder. There the documented crate is vastly different from https://github.com/servo/pathfinder which looks much more promising – it comes with a few examples, some of wihch might help me get started, maybe?
- De ce atat de multa lume urăște Java?
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WebKit: Introducing the layer based SVG engine
Have you checked out the Pathfinder library?
https://github.com/servo/pathfinder
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I wrote a web based text editor to showcase sauron framework, but it turns out better than I expected, less than 20ms typing latency.
Don't forget gpu-based text rendering (e.g. #1, #2, #3). It's still in its infant stages, and seems to be mostly untouched over the past 5 years, but I suspect it will become the preferred method for rendering text later.
forma
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A Rust port of crumsort, up to 75% faster than pdqsort
Lemme know if you have any questions about this sorter or forma, the renderer where this is used.
- Show HN: forma: An efficient vector-graphics renderer
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Forma: An efficient vector-graphics renderer
I’ve just filed an issue (https://github.com/google/forma/issues/11) describing how, on an old GPU (AMD 7990) but using the CPU device, it fails to start.
This looks like an issue with wgpu-rs, but am I wrong in assuming that the CPU device would work regardless of the graphic card?
- GitHub - google/forma: An efficient vector-graphics renderer
What are some alternatives?
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
sort-research-rs - Test and benchmark suite for sort implementations.
lyon - 2D graphics rendering on the GPU in rust using path tessellation.
wasm-bindgen-rayon - An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
engine - The Flutter engine
sauron - A versatile web framework and library for building client-side and server-side web applications
pytype - A static type analyzer for Python code
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
resvg - An SVG rendering library.
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
glidesort - A Rust implementation of Glidesort, my stable adaptive quicksort/mergesort hybrid sorting algorithm.