particle-life
compute-shaders
particle-life | compute-shaders | |
---|---|---|
6 | 2 | |
2,869 | 16 | |
- | - | |
3.4 | 5.7 | |
28 days ago | 11 months ago | |
HTML | C# | |
MIT License | MIT License |
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particle-life
- Particle Life
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How to test Client/Server-networking without players? Particle Life!
Unfortunately, I now realize that I will never make a game that's better than just watching the particle simulation! - I'm already wasting way too much time doing just that =P If you want to make this yourself I recommend scrolling down to the JavaScript code here: https://github.com/hunar4321/particle-life - it's pretty simple.
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Create and Breed Artificial Life. An Interactive Particle Life (Online live demo + source code are in the comment)
Source code: https://github.com/hunar4321/particle-life
- Create and Breed Artificial Particle Life with plain JavaScript (Source code & Tutorial available in the comment)
- Particle Life Simulation using simple rules of attraction or repulsion
- C++ Show and Tell - September 2022
compute-shaders
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Particle Life
This is much much better, but I did an implementation of this using compute shaders in Godot 4, if that's interesting to folks!
https://github.com/jasonjmcghee/compute-shaders
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Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
You should work on inter-agent interaction next! It's so much fun.
I have played with this a fair amount and put a couple of my experiments in a repo- both slime mold simulation and "particle life".
Here's the repo: https://github.com/jasonjmcghee/compute-shaders
And a video of the slime mold: https://twitter.com/_jason_today/status/1663378736098738177?...
What are some alternatives?
iris - Iris is a cross-platform game engine written in modern C++
altphy - A little alternative physics experiment with invented particles
code-style-agnostic-search - Coding Style -agnostic (and more) search for C++
alien - ALIEN is a CUDA-powered artificial life simulation program.
DependencyViewer
imgui-godot - Dear ImGui plugin for Godot 4 (C#)
Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
ABMGPU - Agent Based Model on GPU using CUDA 12.2.1 and OpenGL 4.5 (CUDA OpenGL interop) on Windows/Linux
StrToNum - String to Number conversion constexpr library, for char and wchar_t strings.
glfw-feedstock - A conda-smithy repository for glfw.
git-for-all - A quick and short guide to Git.
windows_registry_folder_wmi_enumerator - Use C++11 range for-loop to enumerate registry keys/values, folder and WMI queries