particle-life
PhotonLibOS
particle-life | PhotonLibOS | |
---|---|---|
6 | 6 | |
2,869 | 795 | |
- | 3.3% | |
3.4 | 9.4 | |
29 days ago | 8 days ago | |
HTML | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
particle-life
- Particle Life
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How to test Client/Server-networking without players? Particle Life!
Unfortunately, I now realize that I will never make a game that's better than just watching the particle simulation! - I'm already wasting way too much time doing just that =P If you want to make this yourself I recommend scrolling down to the JavaScript code here: https://github.com/hunar4321/particle-life - it's pretty simple.
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Create and Breed Artificial Life. An Interactive Particle Life (Online live demo + source code are in the comment)
Source code: https://github.com/hunar4321/particle-life
- Create and Breed Artificial Particle Life with plain JavaScript (Source code & Tutorial available in the comment)
- Particle Life Simulation using simple rules of attraction or repulsion
- C++ Show and Tell - September 2022
PhotonLibOS
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Coroutine made DPDK dev easy
So, we try to use Photon coroutine lib to simplify the development of DPDK applications with the new concurrency model, and provide more functionalities, such as lock, timer and file I/O. First of all, we need to choose a userspace network protocol stack. After investigation, we have chosen Tencent's open source F-Stack project, which has ported the entire FreeBSD 11.0 network protocol stack on top of DPDK. It also has made some code cuts, providing a set of POSIX APIs, such as socket, epoll, kqueue, etc. Of course, its epoll is also simulated by kqueue, since it is essentially FreeBSD.
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200 lines of code to rewrite the 600'000 lines RocksDB into a coroutine programx
Finally, the PhotonLibOS project is open sourced at https://github.com/alibaba/PhotonLibOS. If you are interested in C++ coroutines and high-performance IO, welcome to have a try.
- A performance review of io_uring vs. epoll for standard/streamed socket traffic
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C++ Show and Tell - September 2022
Photon (https://github.com/alibaba/PhotonLibOS) is a coroutine lib, and it just released v0.3.
- C++ Show and Tell - July 2022
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I was thinking of submitting a proposal to make std::coroutine_handle<void> convertible to void (*)() and was looking for feedback.
the fastest coroutine library by the year of 2022, https://github.com/alibaba/PhotonLibOS
What are some alternatives?
iris - Iris is a cross-platform game engine written in modern C++
libfiber - The high performance c/c++ coroutine/fiber library for Linux/FreeBSD/MacOS/Windows, supporting select/poll/epoll/kqueue/iouring/iocp/windows GUI
code-style-agnostic-search - Coding Style -agnostic (and more) search for C++
concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
DependencyViewer
libgo - Go-style concurrency in C++11
Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
coost - A tiny boost library in C++11.
StrToNum - String to Number conversion constexpr library, for char and wchar_t strings.
tolc - A bindings compiler for C++
git-for-all - A quick and short guide to Git.
f-stack - F-Stack is an user space network development kit with high performance based on DPDK, FreeBSD TCP/IP stack and coroutine API.