PhotonLibOS
concurrencpp
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PhotonLibOS | concurrencpp | |
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6 | 16 | |
792 | 2,058 | |
4.3% | - | |
9.4 | 1.2 | |
4 days ago | 2 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PhotonLibOS
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Coroutine made DPDK dev easy
So, we try to use Photon coroutine lib to simplify the development of DPDK applications with the new concurrency model, and provide more functionalities, such as lock, timer and file I/O. First of all, we need to choose a userspace network protocol stack. After investigation, we have chosen Tencent's open source F-Stack project, which has ported the entire FreeBSD 11.0 network protocol stack on top of DPDK. It also has made some code cuts, providing a set of POSIX APIs, such as socket, epoll, kqueue, etc. Of course, its epoll is also simulated by kqueue, since it is essentially FreeBSD.
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200 lines of code to rewrite the 600'000 lines RocksDB into a coroutine programx
Finally, the PhotonLibOS project is open sourced at https://github.com/alibaba/PhotonLibOS. If you are interested in C++ coroutines and high-performance IO, welcome to have a try.
- A performance review of io_uring vs. epoll for standard/streamed socket traffic
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C++ Show and Tell - September 2022
Photon (https://github.com/alibaba/PhotonLibOS) is a coroutine lib, and it just released v0.3.
- C++ Show and Tell - July 2022
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I was thinking of submitting a proposal to make std::coroutine_handle<void> convertible to void (*)() and was looking for feedback.
the fastest coroutine library by the year of 2022, https://github.com/alibaba/PhotonLibOS
concurrencpp
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Is anyone using coroutines seriously?
I am using concurrencpp for my project. What I like about it is that it's basically a thread pool factory with coroutines. It allows for better structuring / organizing of multithreaded work. So for me the main advantage of coroutines is that the code looks easier to follow
- Concurrencpp – a C++20 library for coroutines and executors
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Comparing asio to unifex
Equivalent concurrencpp code:
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Do you think the current asynchronous models (executors, senders) are too complicated and really we just need channels and coroutines running on a thread pool?
I agree. I use concurrencpp for the exact use case you described - coroutines running on simple-to-understand-executors which return some asynchronous pipe for communication.
- concurrencpp version 0.1.6 has been released!
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What happens if you co_await a std::future, and why is it a bad idea? - The Old New Thing
If you look at concurrencpp, you can control exactly where and how coroutines are resumed, using executors.
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Collecting the best C++ practices
concurrencpp. Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all.
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C++ Coroutines from scratch - Phil Nash - Meeting C++ 2022
Just use a good third party library like concurrencpp .
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Header-only C++14 quality thread pool
Hi, I am looking for a header-only C++14 (or lower) quality thread pool. Ideally, it would be similar to BS::thread_pool but in C++14. Most of them I find on GitHub are bloated (e.g. concurrencpp) or have many open Issues. Ideal usage would be similar to:
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Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
I use concurrencpp for my asynchronous code and the repo is written in modern cpp, with tests, sanitizers and what not.
What are some alternatives?
libfiber - The high performance c/c++ coroutine library for Linux/FreeBSD/MacOS/Windows, supporting select/poll/epoll/kqueue/iouring/iocp/windows GUI
libunifex - Unified Executors
libgo - Go-style concurrency in C++11
asio-grpc - Asynchronous gRPC with Asio/unified executors
coost - A tiny boost library in C++11.
sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
tolc - A bindings compiler for C++
f-stack - F-Stack is an user space network development kit with high performance based on DPDK, FreeBSD TCP/IP stack and coroutine API.
ue5coro - A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
DiscordCoreAPI - A bot library for Discord, written in C++, and featuring explicit multithreading through the usage of custom, asynchronous C++ CoRoutines.
Forkpool - A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library. [Moved to: https://github.com/ConorWilliams/libfork]