parallel-getter VS libpnet

Compare parallel-getter vs libpnet and see what are their differences.

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parallel-getter libpnet
- 4
70 2,173
- 1.0%
0.0 4.2
over 3 years ago 15 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

parallel-getter

Posts with mentions or reviews of parallel-getter. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning parallel-getter yet.
Tracking mentions began in Dec 2020.

libpnet

Posts with mentions or reviews of libpnet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-11.
  • Packet capture (use PcapPlusPlus in Rust?)
    2 projects | /r/rust | 11 May 2023
    Hey, I'm looking for the best way to do packet capture in Rust. I've looked at both libpnet and pcap crates, and they both seem way less mature and with less functionality than the PcapPlusPlus library, which seems to be the golden suite of packet capture and manipulation.
  • tcpdump is amazing (2016)
    2 projects | news.ycombinator.com | 2 Feb 2023
    > I mentioned really briefly that tcpdump lets you save pcap files. This is awesome because literally every network analysis tool in the universe understands pcap files. pcap files are like freshly baked chocolate chip cookies. Everybody loves them.

    OMG, yes, very well put. When I get a bug report with a pcap file I know I'll be able to know exactly what happened.

    Speaking of which: for one of my libraries, I want to make a diagnostic tool that replays an interaction. My library mostly operates at the TCP level (also some UDP), so I need to reconstruct the TCP flows in my tool to feed to my library. Either I need an easy-to-use Rust library to do that directly from pcap files [1] or some format that represents bytes moving over the flow (like sets of lines with a timestamp, flow id, and pretty hexdump of the bytes) with a tool that produces it from pcap. This seems like something that should exist? Wireshark's “Analyze > Follow > TCP Stream”’s “Save As…” with "hex dump" is kind of what I want, but it doesn't have timestamps, and it doesn't have a way to put everything (multiple flows, UDP packets also) in one file.

    [1] https://crates.io/crates/pnet looks promising but it wasn't as obvious as I hoped how to plug it in for what I want.

  • Low Level Networking/Packet Manipulation
    1 project | /r/rust | 10 Apr 2022
    libpnet provides a cross-platform API for low level networking using Rust.
  • TCP Assembly library?
    1 project | /r/rust | 4 Feb 2022

What are some alternatives?

When comparing parallel-getter and libpnet you can also consider the following projects:

nanomsg.rs - Nanomsg library for Rust

tokio

rust-nntp - NNTP client for Rust

MIO - Metal I/O library for Rust.

protocol - Easy protocol definitions in Rust

actix - Actor framework for Rust.

hydrogen - Multithreaded, non-blocking Linux server framework in Rust

Wire - A rustic tcp + serialization abstraction.

zenoh - zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.