p5.js
d3
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p5.js | d3 | |
---|---|---|
233 | 277 | |
20,850 | 107,634 | |
0.9% | 0.3% | |
9.9 | 8.0 | |
5 days ago | 19 days ago | |
JavaScript | Shell | |
GNU Lesser General Public License v3.0 only | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
p5.js
- P5.js: Online Canvas Programming
- Coming Home From the South Pole
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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My Google Play Developer account has been terminated
I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps.
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Repetition can make you loopy!: Intro to JavaScript Loops
In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples.
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G9.js: Automatically Interactive Graphics
I was curious too, took a little bit of digging :)
"the original domain of [P]rocessing was proce55ing.net, so people used to sometimes refer to processing as proce55ing or P5 or p5 for short. they still do sometimes. p5.js is a reference to that."
from https://github.com/processing/p5.js/issues/2443
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[OC] Monthly Performance of the S&P 500: 94 Years in 1 Video.
Sketch.js - https://p5js.org/
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Ask HN: How to teach a kid of 15 Linux and programming
> how do I get him learning programming in a fun way?
Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.
https://processing.org/
https://p5js.org/
https://thecodingtrain.com/
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[OC] I created a simple, free waveform and genre visualizer for your top ten Spotify songs, a few samples below and link to the tool in the comments!
Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT!
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Different texture types
Posted an issue for it that u guys can check out here: https://github.com/processing/p5.js/issues/6166
d3
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A visual guide to Vision Transformer – A scroll story
Yes this was done with a combination of GSAP Scrolltrigger https://gsap.com/docs/v3/Plugins/ScrollTrigger/ and https://d3js.org/
- Ask HN: Tips to get started on my own server
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Full Stack Web Development Concept map
d3 - very power visualization library enabling dynamic visualizations. docs
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Observable 2.0, a static site generator for data apps
Yep, Evidence is doing good work. We were most directly inspired by VitePress; we spent months rewriting both D3’s docs (https://d3js.org) and Observable Plot’s docs (https://observablehq.com/plot) in VitePress, and absolutely loved the experience. But we wanted a tool focused on data apps, dashboards, reports — observability and business intelligence use cases rather than documentation. Compared to Evidence, I’d say we’re trying to target data app developers more than data analysts; we offer a lot of power and expressiveness, and emphasize custom visualizations and interaction (leaning on Observable Plot or D3), as well as polyglot programming with data loaders written in any language (Python, R, not just SQL).
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Using Deno with Jupyter Notebook to build a data dashboard
D3.js: A robust library to visualize your data and create interactive data-driven visualizations.
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What is the technology stack used to create these live charts?
They are images so it could be any number of things, datawrapper, charts.js, d3.js to name a few options.
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Animated map showing frequency and location of births around the world [OC]
I made this interactive visualization that attempts to show the real-time frequency and location of births around the world. A country’s annual births (i.e. the country’s population times its birthrate) were distributed across all of the populated locations in each country, weighted by the population distribution (i.e. more populated areas got a greater fraction of the births). Data Sources and Tools Population and birthrate data for 2023 was obtained from Wikipedia (Population and birth rates). Population distribution across the globe was obtained from Socioeconomic Data and Applications Center (sedac) at Columbia University. Data is processed and visualized at a 1 degree x 1 degree resolution, each of which has a different probability of a birth occurring in a specific time period. D3.js was used to create the map elements and html, css and javascript were used to create the user interface.
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How do you implement library types?
When I go to the homepage of types/d3 the only hint for any kind of documentation is what seems to be the main github page of d3. It's highly possible I'm missing something here, so sorry if I am but I can't find any documentation of how you are supposed to type these library objects.
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The top 11 React chart libraries for data visualization
Website: D3.js official site
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Frontend development roadmap
D3js
What are some alternatives?
three.js - JavaScript 3D Library.
echarts - Apache ECharts is a powerful, interactive charting and data visualization library for browser
paper.js - The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
vis
two.js - A renderer agnostic two-dimensional drawing api for the web.
d4 - A friendly reusable charts DSL for D3
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
svg.js - The lightweight library for manipulating and animating SVG
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
sigma.js - A JavaScript library aimed at visualizing graphs of thousands of nodes and edges