oxidgb-pico VS rust-esp32-std-hello

Compare oxidgb-pico vs rust-esp32-std-hello and see what are their differences.

oxidgb-pico

A port of OxidGB to the Raspberry Pi Pico (by j-selby)

rust-esp32-std-hello

Rust on ESP32 STD demo app. A demo STD binary crate for the ESP32[XX] and ESP-IDF, which connects to WiFi, Ethernet, drives a small HTTP server and draws on a LED screen. [Moved to: https://github.com/ivmarkov/rust-esp32-std-demo] (by ivmarkov)
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oxidgb-pico rust-esp32-std-hello
3 2
63 165
- -
1.8 8.8
almost 2 years ago over 2 years ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

oxidgb-pico

Posts with mentions or reviews of oxidgb-pico. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-17.
  • Rust Gameboy Emulator running on the Raspberry Pi Pico
    4 projects | /r/rust | 17 Apr 2021
    Yeah, havent touched the PIOs just yet unfortunately - do want to dig into them further but Ive not gotten the chance so far. I do have some work in progress DMA code at https://github.com/j-selby/oxidgb-pico/blob/master/src/rp2040/dma.rs, but there appears to be some issues with the svd2rust crate (or the Pi's spec), as some read/write registers for DMA are marked read-only - need to investigate further.
  • Gameboy games, running natively on the Raspberry Pi Pico
    6 projects | /r/raspberry_pi | 12 Apr 2021
    You can find the code for this at https://github.com/j-selby/oxidgb-pico – should be dead simple to build (including on Windows), though let me know if you have any issues!

rust-esp32-std-hello

Posts with mentions or reviews of rust-esp32-std-hello. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-17.
  • Rust on Espressif chips - 18-10-2021
    1 project | /r/rust | 19 Oct 2021
    Great work. I was already toying with the rust-esp32-std-hello demo last week. The provided binary toolchain was a time saving game changer for me. The demo project worked fine. My board is a TTGO T-Display so i tried the demo function for the display too. The display worked but after the function the esp32 crashed with a stackoverlfow. I was not able to get a backtrace und started looking into the debugging situation but stopped there. On saturday i tried again and after an pull on the demo project the stacktrace was gone. So i hooked up a good ol' bmp280 for tests and everything worked fine. I am still thinking about turning my unused esp8266 NodeMCU into a Black Magic Probe which should me provide with a JTAG debugger.
  • Rust Gameboy Emulator running on the Raspberry Pi Pico
    4 projects | /r/rust | 17 Apr 2021
    Yeah, I found the project via the author in the esp32-rs Matrix channel, so its visibility is kinda low at the moment. It's hosted here.

What are some alternatives?

When comparing oxidgb-pico and rust-esp32-std-hello you can also consider the following projects:

Main_MiSTer - Main MiSTer binary and Wiki

pico-blink-rs - World's first, but possibly worst, blinky for the pico in Rust

oxidgb - Yet Another Rust Gameboy Emulator

awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language