override-lib
Ui lib
override-lib | Ui lib | |
---|---|---|
- | 2 | |
9 | 76 | |
- | - | |
0.0 | 1.5 | |
over 1 year ago | about 1 year ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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override-lib
We haven't tracked posts mentioning override-lib yet.
Tracking mentions began in Dec 2020.
Ui lib
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Can someone give a list of functions in sensor on logics and how they each work?
For another in game guide, try downloading the RTFM mod along with the UI lib mod, it’ll give you a tutorial of sorts in the menu for most functions.
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Where to start with logic
Try the RTFM mod along with the UI lib mod, this will add a huge in game documentation, though it still won’t cover everything. You can also try the logic guides in our Subreddit’s collection
What are some alternatives?
pictologic - Mindustry mod that adds an ingame PNG to logic display schematic converter.
rtfm - A documentation library mod for Mindustry.
GoldMod - My first mod for Anuke's Mindustry. There are only few things at the moment, but a lot of content is coming soon.
pixelcraft - Pixelcraft. A new way to play Mindustry. A mod that allows you to play with a different main resource, leaving copper and lead in the dust. Abandoned units and newcomers arise, adding 6 new types of units to play with. Based on Mindustry classic, it introduces a new tech tree, several new sectors to a a new planet, 7 different types of turrets and much much more...
hackustry - Hackustry mod for Mindustry.
Factoriodustry - A texturepack for mindustry, currently in dev
missing-category-units - Aims to add the missing categories of units.