orbtk
sciter-js-sdk
orbtk | sciter-js-sdk | |
---|---|---|
10 | 43 | |
3,772 | 1,632 | |
0.0% | - | |
0.0 | 9.3 | |
over 1 year ago | about 2 years ago | |
Rust | Pawn | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
orbtk
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Masonry 0.1 (Rust GUI framework)
i was gonna bring up https://github.com/redox-os/orbtk only to discover it's no longer under active development.
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[Media] A GUI installer for redox is coming soon, written in iced!
OrbTk is sunsetting in favor of Iced, slint, and future renderer-agnostic toolkits: https://github.com/redox-os/orbtk
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Pure Rust GUI Landscape
Orbtk
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S76 firmware repo password?
The GitLab repo was deleted. You will need to update the submodule path to https://github.com/redox-os/orbtk.
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GTK and custom themes - what really happened
That said, I'm not totally convinced about SixtyFPS today. There are some other interesting options that are suitable GUI toolkits for Rust. Such as OrbTk and Iced. Each toolkit is approaching the GUI space in a different way, so it'll be interesting to see where we end up in a few more years. QML-esque SixtyFPS, ECS-based OrbTk, Elm-based Iced, and a few others out there.
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Pop should join this new GTK fork
What's written in this article isn't the development of a GTK fork, but some reasoning for exploring alternatives to GTK. There aren't very many suitable candidates in this space, but Rust GUI toolkits like Iced have potential. Personally, I would add that OrbTk is also a suitable candidate.
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Any stable crate to develop a cross-platform Rust desktop app?
I use orbtk, it is pretty easy to use, has an active dev team, works on windows mac and linux, and cross compiling from linux to windows is also easy with it. It is still pretty beta, but depending on the project you need it could work. (https://github.com/redox-os/orbtk)
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Cross platform native guis in rust
Orbtk is an option. The default is backend is orbraq, which uses OrbClient. OrbClient will use SDL on Linux, and on Redox it should be a "pure" rust experience.
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Rust GUI: Introduction, a.k.a. the state of Rust GUI libraries (As of January 2021)
OrbTK recompiling stuff has been fixed in the development branch as far as I can tell: https://github.com/redox-os/orbtk/pull/409
OrbTK
sciter-js-sdk
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GameScripter.JS — write games in JS, compile to tiny executable
How tiny is the output? What is the API? (I couldn't find any documentation. I thought maybe it's in the Help menu in the app itself but all I found was this https://i.imgur.com/6puOMIe.png - On that note, what level of JS is supported? As far as I can tell it uses this https://github.com/c-smile/sciter-js-sdk which is based on Fabrice Bellard's QuickJS ) Is there sound?
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What technologies to use for a desktop app
JavaScript & Electron Sciter!
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Ultralight VS sciter-js-sdk - a user suggested alternative
2 projects | 4 Apr 2022
- Ask HN: Why aren't there any real alternatives to Electron?
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Zig Build System Internals
Having normal procedural language for build automation is of course useful. That's for those 10% of cases when "standard" build DSL (make,CMake,etc.) simply do not have facilities.
But the rest of 90% tasks should have compact (easily readable) definitions.
I personally found that Premake5 has quite good balance for these tasks.
Premake files are plain .lua files and due to Lua syntax they are easily readable. And if needed you can call from them procedures defined in again Lua.
So typical project (multiplatform) definition looks pretty readable, for example one project from Sciter SDK:
https://github.com/c-smile/sciter-js-sdk/blob/main/premake5....
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Alternatives for realtime offline-first JavaScript applications
More details.
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App Localization in Flutter
That's why in Sciter I've extended JSX with translation meta instruction @:
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Tauri – Electron alternative written in Rust
Note Tauri is full fledged Client/Server with WebView (client) is running in separate process with RPC between UI process and Rust code (Server).
For the comparison:
Standalone Sciter (scapp.exe, https://github.com/c-smile/sciter-js-sdk/tree/main/bin) takes ~8 MB of RAM (with minimal Cairo and GDI backends).
That's 20 times less than even Tauri.
WebView based solutions are not suitable for applets - small portable desktop applications.
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Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience [WebView-based rendering]
scapp.exe ( Standalone sciter engine ) takes 45 Mb showing its default "about" document.
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Sciter, the 5 MB Electron alternative, has switched to JavaScript
It does support , with limited support but still.
See: https://github.com/c-smile/sciter-js-sdk/tree/main/samples/c...
Sciter also supports immediate mode painting on any element (like in DearIMGUI):
element.paintBackground = function(gfx) {
What are some alternatives?
Azul - Desktop GUI Framework
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
iced - A cross-platform GUI library for Rust, inspired by Elm
chromium - The official GitHub mirror of the Chromium source
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
Native Windows GUI - A light windows GUI toolkit for rust
react-native-web - Cross-platform React UI packages
druid - A data-first Rust-native UI design toolkit.
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.🚀
imgui-rs - Rust bindings for Dear ImGui
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development