orbiter
Cataclysm-DDA
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orbiter | Cataclysm-DDA | |
---|---|---|
13 | 1,903 | |
1,542 | 9,667 | |
1.0% | 2.7% | |
9.4 | 10.0 | |
5 days ago | 5 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
orbiter
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Reentry – An Orbital Simulator
Maybe not surprising at all. The author open-sourced Orbiter in 2021 [1]. It's MIT [2], so anyone can pick up from where he left off and create a commercial version:
[1] https://www.orbiter-forum.com/threads/orbiter-is-now-open-so...
[2] https://github.com/orbitersim/orbiter/blob/main/LICENSE
- Would anyone like to build an Open Source KSP-like thing?
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Open-source wind or solar power simulation
Also if you want to work on wind based simulation maybe this project might interest you https://github.com/orbitersim/orbiter The flight dynamic model is not super accurate and the author is not using the off the shelf library like jsbsim so a lot of improvements are possible.
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Think you guys might appreciate this :)
Still the same, but now it's gone open source, hoping for a quicker development by the community now :)
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PSA: Orbiter vs "OpenOrbiter"
"OpenOrbiter" is a misnomer, because Orbiter is already open and under MIT. I want everyone to know and understand that the real Orbiter repo, with commits being directly made by the good doctor is this one: https://github.com/orbitersim/orbiter
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Games I can contribute too.
If you like space there is vega strike , pioneer and orbiter.
- Is there an explanation of the Orbiter codebase, like what part is the "main" where it all starts kind of thing?
- Orbiter launcher seems to have low text quality?
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James Webb Space Telescope successfully deploys antenna
As a sidenote, it looks like the author released orbiter on GitHub: https://github.com/orbitersim/orbiter
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pioneer space sim (free open source space game) runs on linux
orbiter? (it's a space simulator)
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
pioneer - A game of lonely space adventure
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
illumos-gate - An open-source Unix operating system
UndeadPeopleTileset - Back it up while it is still here, lads.
awesome-space - 🛰️🚀A list of awesome space-related packages and resources maintained by The Orbital Index
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
sfsim - Space flight simulator (under development)
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
openorbiter - Open-source repository of Orbiter Space Flight Simulator
cdda-guide - The Hitchhiker's Guide to the Cataclysm