opensesame
PermissionsSwiftUI
opensesame | PermissionsSwiftUI | |
---|---|---|
7 | 13 | |
845 | 1,474 | |
- | 1.6% | |
10.0 | 5.4 | |
about 4 years ago | 10 months ago | |
C | Swift | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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opensesame
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Reverse engineering a car key fob signal
Samy Kumar did a project about 10 years back, where he worked out how to brute force a 12 bit garage door code in under 10 seconds, using a childs toy: http://samy.pl/opensesame/
My garage door opener uses a 12 but dip switch config (and my last place used an 8 dip switch config, and I'm pretty sure still does).
Re reading that OpenSesame post was fun. It reminded me of a few names I need to go find out what they're up to these days (Travis Goodspeed and Michael Ossmann are names I remember seeing doing/writing-up some really cool stuff), and that the Mattel IM-ME toy he was using uses that same CC1110 "sub gHz"
- Cloning the metacycle key
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Time to masterkey the city. Glad I got them when I did.
At this point let's just cite his site http://samy.pl/opensesame/
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Old garage door Liftmaster G5425, any options to add a remote?
Yes, there are only 512 combinations for a 9 bit receiver like this. More switches adds more combinations, but all of these style openers are susceptible to a "replay attack" where you record the signal from the opener and play it back later. They are also at risk of more sophisticated brute force attacks (https://samy.pl/opensesame/) Modern openers use a "rolling code" system that is safer, but the truth of the matter is that it is very very rare for anyone to exploit these old openers.
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Do garages have rolling codes?
Functionally anything that can be attacked by OpenSesame can be programmed in, but that list is pretty small these days.
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Any ideas? My region is, US and the freq is for my garage door.
Perhaps someone could create a flipper compatible file using this existing opensesame source code
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opensesame plugin?
Hey all! Well, my flipper has finally arrived, and I'm delighted. I'm interested in exploring some minor development on it, and in particular was looking at trying to get samyk's opensesame attack working. As the code is all there on github, and his device used the same RF chipset. I presume it should be a relatively simple matter to get it going on the flipper, but not quite sure how to start with it, as I guess the dev docs are still only in Russian...
PermissionsSwiftUI
- Permissions in SwiftUI
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My first SwiftUI package - PermissionsSwiftUI. Beautifully displays and handles all 12 iOS permissions
I think it depends on the overall UI/UX design. But I plan on adding a pop up alert style for the 0.0.1 release milestone so developers can have the choice to present it right before the permission is actually needed.
- PermissionsSwiftUI: Beautifully displays and handles permissions. Feedback appreciated!
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SwiftUI - When it comes to permissions, this is what's called a pro gamer move
The video demonstrates PermissionsSwiftUI, a SwiftUI package to beautifully display and handle permissions.
Obviously, you should not do this in real life app. The "pro gamer move" is kind of a meme which points out how unexpected it is to ask for every single permission in iOS. And here I used my PermissionsSwiftUI library to easily present all the iOS permissions. My library also allows you to customize the description text on the screen, developers should also have the description in their info.plist. Reference SPPermissions, it does the same thing, and it has 4000 stars
Lol, this comment is getting a lot of upvotes. Obviously, you should not do this in real life app. The "pro gamer move" is kind of a meme which points out how unexpected it is to ask for every single permission in iOS. And here I used my PermissionsSwiftUI library to easily present all the iOS permissions. My library also allows you to customize the description text on the screen, developers should also have description in their info.plist.
- jevonmao/PermissionsSwiftUI
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What’s everyone working on this month? (February 2021)
PermissionsSwiftUI: A SwiftUI package to beautifully display and handle permissions.
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Let's start a meetup!
Sure! I'm still a student, but I am very experienced in Swift programming and SwiftUI. I recently made a Swift Package - PermissionsSwiftUI and maybe I can use 5-10 minutes to walk through how I made it, the interesting challenges, and my cool SwiftUI tips and tricks.
What are some alternatives?
stinsen - Coordinators in SwiftUI. Simple, powerful and elegant.
FabulaItemsProvider - You can share and communicate with developers around the world through the Fabula app.
url-image - AsyncImage before iOS 15. Lightweight, pure SwiftUI Image view, that displays an image downloaded from URL, with auxiliary views and local cache.
SwiftUI-Inspect - Access UIKit and AppKit components from within SwiftUI.
ZenTuner - A minimal chromatic tuner for iOS & macOS.
SDWebImageSwiftUI - SwiftUI Image loading and Animation framework powered by SDWebImage
SwiftGtk - A Swift wrapper around gtk-3.x and gtk-4.x that is largely auto-generated from gobject-introspection
gr-keyfob - Transceiver for Hella wireless car key fobs.
bottom-sheet - ⬆️ A SwiftUI view component sliding in from bottom
cli - The command line vault (Windows, macOS, & Linux).
ChangeMenuBarColor - Simple utility to change macOS Big Sur and Monterey menu bar color by appending a solid color or gradient rectangle to a wallpaper image