openmw-shaders VS tes3cmd

Compare openmw-shaders vs tes3cmd and see what are their differences.

openmw-shaders

Photorealistic shaders for Morrowind (by zesterer)

tes3cmd

A command line tool to examine and manipulate plugins for the Elder Scrolls game Morrowind (by john-moonsugar)
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openmw-shaders tes3cmd
18 7
78 28
- -
4.2 0.0
4 months ago over 1 year ago
GLSL Perl
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

openmw-shaders

Posts with mentions or reviews of openmw-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-01.
  • where is my resource directory?
    1 project | /r/OpenMW | 9 Dec 2023
    This one https://github.com/zesterer/openmw-shaders
  • Odd shader reflection issue
    4 projects | /r/tes3mods | 1 Dec 2023
    I'm using Zesterer's OpenMW Shader Pack, Zesterer's Volumetric Cloud & Mist Mod, and Vtastek's OMWFX Shaders. From what I'm able to tell, the OMWFX pack is not the original but it appears to be more up-to-date.
  • OpenMW: Open-source TES3: Morrowind reimplementation
    13 projects | news.ycombinator.com | 9 Jun 2023
  • OpenMW Nightly, Android. How can I add Sunflares?
    6 projects | /r/Morrowind | 24 Feb 2023
  • Possible to replicate the colors of the MGSO/MGE mods on OpenMW?
    2 projects | /r/OpenMW | 17 Feb 2023
  • The Elder Scrolls III: Morrowind is free right now on Amazon Prime.
    2 projects | /r/Games | 3 Feb 2023
    That gallery is also showing off Zesterer’s shaders
  • Just an fyi to everyone
    2 projects | /r/Morrowind | 31 Jan 2023
    The most recent Official Build (Release 0.47) has distant land, realistic water, and I'm pretty sure it has active shadows too, as well as [limited] Support for some shaders. And the latest OpenMW (Pre-Release 0.48 or a Development Build) most definitely has some high-quality shader capabilities, plus the capability to use Physically-Based Rendering, Realistic Physics-Affected Volumetric Effects, as well as Post-Processing.
  • Trouble getting some shaders to work on 0.48
    2 projects | /r/OpenMW | 27 Dec 2022
    I've spent the last few hours tearing my hair out over this. I've been trying to set up OpenMW 0.48 (downloaded from where it says "Windows RC4" here) with shaders, but one of the main shader packs doesn't show up in-game. I've successfully installed Zesterer's volumetric clouds and photorealistic shader packs. However, I can't get this shader pack to work. I've tried extracting to C:\Program Files\OpenMW 0.48.0\resources, as well as extracting it to its own mod folder and adding that as a data directory in the launcher. Either way, none of the included shaders appear as options when I press F2 in-game. What could be going wrong? Am I missing something?
  • Is there support for Godray shaders on openMW?
    3 projects | /r/Morrowind | 6 Nov 2022
    yes, Cody Glassman has a godray shader that works pretty well among other ones, although the readme file is not very helpful. You should get zesterer's shaders as well. If you've got the data source correct in openmw.cfg and postprocessing enabled in settings.cfg then they should all show up in the shader list when you hit F2.
  • OpenMW? Or MCP + MGE XE?
    1 project | /r/Morrowind | 12 Oct 2022
    0.48 supports post-processing shaders, there aren't that many out there yet though. You can try them out with the dev build and a shader collection like https://github.com/zesterer/openmw-shaders

tes3cmd

Posts with mentions or reviews of tes3cmd. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.
  • OpenMW: Open-source TES3: Morrowind reimplementation
    13 projects | news.ycombinator.com | 9 Jun 2023
    This got me to finally play through and beat Morrowind in my 30s, avenging my 13yo self who had looted and lost an essential quest item on the Xbox version and got stuck in the main quest line.

    I played it while taking notes about quest lines which was a bit more fun than just following quest markers. Though that was only fun because of Morrowind's weird alien world. There are only a few games intriguing enough to warrant note-taking.

    Something interesting in the ecosystem is the tes3cmd cli tool anonymously(?) written in Perl: https://github.com/john-moonsugar/tes3cmd/blob/master/tes3cm... for manipulating game/mod files.

  • Habasi - TES3 Plugin Merging Tool
    7 projects | /r/tes3mods | 1 Jun 2023
    Record merging tools that should work great alongside Habasi: * Leveled lists(LEVC, LEVI): Jobasha(GitHub, Nexus Mods), tes3cmd, OMWLLF * Landscape(LAND): Merged Lands * Most types of records: TES3Merge (GitHub, Nexus Mods), DeltaPlugin
  • Jobasha - Yet Another TES3 Leveled List Tool
    6 projects | /r/tes3mods | 20 Apr 2023
    Tools that also work with leveled lists(and do much more): * tes3cmd * OMWLLF * TES3Merge (GitHub, Nexus Mods) * DeltaPlugin
  • how do i get TES3 merge and MO@ to work together?
    1 project | /r/tes3mods | 9 Jun 2022
    Here's the link for tes3cmd.
  • Whats the simplest way to merge objects from mods?
    1 project | /r/tes3mods | 5 Feb 2022
    Wrye Mash's merging function is obsolete as far as I know. Use TES3Merge (for the Merged Objects patch) and tes3cmd (for the multipatch, which merges the levelled lists).
  • Sixth House vs Great House Dagoth
    2 projects | /r/Morrowind | 4 Apr 2021
    Use TES3cmd for cleaning, TESTool is very outdated. Click on the .exe file in the link to download.
  • Need help installing mods
    2 projects | /r/Morrowind | 31 Dec 2020
    Some guides will also mention if you want to use multiple mods that add new items/enemies to leveled lists, you'll need Wrye Mash and TES3CMD to make a multipatch so they don't just overwrite each other. (Might be a newer tool that is easier, dunno.)

What are some alternatives?

When comparing openmw-shaders and tes3cmd you can also consider the following projects:

openmw

mlox - mlox is a tool for sorting and analyzing Morrowind plugin load order

openmw-volumetric-clouds - A volumetric clouds mod for OpenMW

morrowind-improved - Morrowind#, an enhanced Morrowind experience. New and experienced users welcomed. [Moved to: https://github.com/Sigourn/morrowind-sharp]

openmw

delta-plugin

omwfx-shaders

openmw-android - OpenMW for Android

habasi - Habasi - TES3 Plugin Merging Tool

portmod

jobasha - Jobasha - TES3 leveled list tool