openmw-shaders

Photorealistic shaders for Morrowind (by zesterer)

Openmw-shaders Alternatives

Similar projects and alternatives to openmw-shaders

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openmw-shaders reviews and mentions

Posts with mentions or reviews of openmw-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-01.
  • where is my resource directory?
    1 project | /r/OpenMW | 9 Dec 2023
    This one https://github.com/zesterer/openmw-shaders
  • Odd shader reflection issue
    4 projects | /r/tes3mods | 1 Dec 2023
    I'm using Zesterer's OpenMW Shader Pack, Zesterer's Volumetric Cloud & Mist Mod, and Vtastek's OMWFX Shaders. From what I'm able to tell, the OMWFX pack is not the original but it appears to be more up-to-date.
  • OpenMW: Open-source TES3: Morrowind reimplementation
    13 projects | news.ycombinator.com | 9 Jun 2023
  • OpenMW Nightly, Android. How can I add Sunflares?
    6 projects | /r/Morrowind | 24 Feb 2023
  • Possible to replicate the colors of the MGSO/MGE mods on OpenMW?
    2 projects | /r/OpenMW | 17 Feb 2023
  • The Elder Scrolls III: Morrowind is free right now on Amazon Prime.
    2 projects | /r/Games | 3 Feb 2023
    That gallery is also showing off Zesterer’s shaders
  • Just an fyi to everyone
    2 projects | /r/Morrowind | 31 Jan 2023
    The most recent Official Build (Release 0.47) has distant land, realistic water, and I'm pretty sure it has active shadows too, as well as [limited] Support for some shaders. And the latest OpenMW (Pre-Release 0.48 or a Development Build) most definitely has some high-quality shader capabilities, plus the capability to use Physically-Based Rendering, Realistic Physics-Affected Volumetric Effects, as well as Post-Processing.
  • Trouble getting some shaders to work on 0.48
    2 projects | /r/OpenMW | 27 Dec 2022
    I've spent the last few hours tearing my hair out over this. I've been trying to set up OpenMW 0.48 (downloaded from where it says "Windows RC4" here) with shaders, but one of the main shader packs doesn't show up in-game. I've successfully installed Zesterer's volumetric clouds and photorealistic shader packs. However, I can't get this shader pack to work. I've tried extracting to C:\Program Files\OpenMW 0.48.0\resources, as well as extracting it to its own mod folder and adding that as a data directory in the launcher. Either way, none of the included shaders appear as options when I press F2 in-game. What could be going wrong? Am I missing something?
  • Is there support for Godray shaders on openMW?
    3 projects | /r/Morrowind | 6 Nov 2022
    yes, Cody Glassman has a godray shader that works pretty well among other ones, although the readme file is not very helpful. You should get zesterer's shaders as well. If you've got the data source correct in openmw.cfg and postprocessing enabled in settings.cfg then they should all show up in the shader list when you hit F2.
  • OpenMW? Or MCP + MGE XE?
    1 project | /r/Morrowind | 12 Oct 2022
    0.48 supports post-processing shaders, there aren't that many out there yet though. You can try them out with the dev build and a shader collection like https://github.com/zesterer/openmw-shaders
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Stats

Basic openmw-shaders repo stats
18
77
4.2
3 months ago
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