samples
AsteroidsApp
samples | AsteroidsApp | |
---|---|---|
13 | 1 | |
571 | 0 | |
1.4% | - | |
3.6 | 3.3 | |
4 months ago | 6 months ago | |
Java | Java | |
BSD 3-clause "New" or "Revised" License | - |
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samples
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NoClassDefFoundError while trying to run javafx programs made with maven.
If you're relatively new to this, I would recommend checking out the JavaFX documentation at https://openjfx.io/openjfx-docs/#maven and starting from the samples: https://github.com/openjfx/samples/tree/master/HelloFX/Maven
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problems with javafx in intellij
i also replaced the build.gradle file contents with what the openJFX suggested i changed it to. then i sync'd it after changing the javafx version in that .gradle file to 17.0.1 instead of 16.
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Help posting projects to GitHub and job search
An example pom file (maven) for a JavaFX program looks like https://github.com/openjfx/samples/blob/master/HelloFX/Maven/hellofx/pom.xml
- Exporting javafx project to runnable .jar file
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JavaFX
Yes, JavaFX is a pain to configure. I'd recommend using Maven or Gradle with the JavaFX plugin to manage your application, that way you don't need to download and configure the entire OpenJFX SDK. There are samles for both Maven and Gradle in the repo you linked, so I would try them out. Note that only the Gradle sample includes a wrapper, so if you try the Maven sample you'll need to install Maven first.
- Why people don't love Java?
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IntelliJ JavaFX Jar file
Non-modular project (i.e. not using java modules): https://github.com/openjfx/samples/blob/master/CommandLine/Non-modular/Gradle/hellofx/build.gradle
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beginner need help
example maven no modular project structure here https://github.com/openjfx/samples/tree/master/IDE/Eclipse/Non-Modular/Maven/hellofx/src/main
- Advice on code/project structure?
- Question about IDE
AsteroidsApp
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NoClassDefFoundError while trying to run javafx programs made with maven.
Initially, I thought that the manifest file was missing/erroneous but upon checking I found that to be false. I then tried adding the VM arguments for the javafx modules being used but in vain ( Maven uses dependencies right? not the javafx libraries added to the ide manually). I've looked up numerous existing solutions on the web but they didn't work for me. I've studied the pom.xml file as much as I could and it does contain the dependencies required for javafx. I have uploaded the project to a github repository and appended it to the post. (The project was actually an ant java project but I copied it after refactoring to just test compiling with maven. That's the reason it has an additional app class. Otherwise, AsteroidsApp would be the only main class. I refrained from removing anything because I am quite new to this and don't want to entangle myself more. https://github.com/TSP2912/AsteroidsApp.git
What are some alternatives?
javafx-maven-plugin - Maven plugin to run JavaFX 11+ applications
downlords-faf-client - Official client for Forged Alliance Forever
Java-Hello-World-Enterprise-Edition
LifeSimRPG - Simple JavaFX Controls based GUI for a Life Simulation game, inspired by classic older titles like Kudos and GameBiz
eclipse-null-eea-augments - Eclipse External null Annotations (EEA) repository
TicTacToe - JavaFX Game. MOOC
deeplearning4j-examples - Deeplearning4j Examples (DL4J, DL4J Spark, DataVec) [Moved to: https://github.com/deeplearning4j/deeplearning4j-examples]
Hydra - An annoying JavaFx application that can be built with JPackage and Gradle
jpackage-maven-plugin - JPackage Maven Plugin
NullAway - A tool to help eliminate NullPointerExceptions (NPEs) in your Java code with low build-time overhead
UNI_
javafx-template - A template project for a modularized JavaFX application with a bundled runtime