open-match
Flexible, extensible, and scalable video game matchmaking. (by googleforgames)
Leaf
A game server framework in Go (golang) (by name5566)
open-match | Leaf | |
---|---|---|
3 | 1 | |
3,044 | 5,130 | |
0.3% | - | |
5.1 | 0.0 | |
7 days ago | over 1 year ago | |
Go | Go | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
open-match
Posts with mentions or reviews of open-match.
We have used some of these posts to build our list of alternatives
and similar projects.
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Grasping concept of matchmaking and lobbies (WALL OF TEXT)
If you want a fully fledged solution (more or less) go check out open match as it's open source and has a lot covered already.
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Google's Open Match Matchmaker
Does anyone have experience with Google's Open Match (https://github.com/googleforgames/open-match)?
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How to implement matchmaking?
If you're ok with using Kubernetes then you might want to check out Open Match
Leaf
Posts with mentions or reviews of Leaf.
We have used some of these posts to build our list of alternatives
and similar projects.